#include "events.h"
#include "config.h"
+Bitmap *bitmap_db_store;
Bitmap *bitmap_db_cross;
Bitmap *bitmap_db_field;
Bitmap *bitmap_db_panel;
int key_joystick_mapping = 0;
#if 1
+#if NEW_SCROLL
+boolean redraw[2 + MAX_LEV_FIELDX + 2][2 + MAX_LEV_FIELDY + 2];
+#else
boolean redraw[MAX_LEV_FIELDX + 2][MAX_LEV_FIELDY + 2];
+#endif
#else
boolean redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
#endif
int WIN_XSIZE = 672, WIN_YSIZE = 560;
int SCR_FIELDX = 17, SCR_FIELDY = 17;
+int SX = 8, SY = 8;
+int REAL_SX = 6, REAL_SY = 6;
int DX = 566, DY = 60;
int VX = 566, VY = 400;
int EX = 566, EY = 356;
+int dDX, dDY;
+int SXSIZE = 17 * TILEX; /* SCR_FIELDX * TILEX */
+int SYSIZE = 17 * TILEY; /* SCR_FIELDY * TILEY */
+int FULL_SXSIZE = 2 + 17 * TILEX + 2; /* 2 + SXSIZE + 2 */
+int FULL_SYSIZE = 2 + 17 * TILEY + 2; /* 2 + SYSIZE + 2 */
+int TILESIZE_VAR = TILESIZE;
+#if 1
+int FX, FY;
+#else
int FX = SX, FY = SY;
+#endif
int ScrollStepSize;
int ScreenMovDir = MV_NONE, ScreenMovPos = 0;
int ScreenGfxPos = 0;
{ ".TITLE", GFX_SPECIAL_ARG_TITLE, },
{ ".MAIN", GFX_SPECIAL_ARG_MAIN, },
{ ".LEVELS", GFX_SPECIAL_ARG_LEVELS },
+ { ".LEVELNR", GFX_SPECIAL_ARG_LEVELNR },
{ ".SCORES", GFX_SPECIAL_ARG_SCORES, },
{ ".EDITOR", GFX_SPECIAL_ARG_EDITOR, },
{ ".INFO", GFX_SPECIAL_ARG_INFO, },