inline void SDLOpenAudio(void)
{
- if (strcmp(setup.system.sdl_audiodriver, ARG_DEFAULT) != 0)
+ if (!strEqual(setup.system.sdl_audiodriver, ARG_DEFAULT))
putenv(getStringCat2("SDL_AUDIODRIVER=", setup.system.sdl_audiodriver));
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
for (i = 0; i < MAX_PLAYERS; i++)
{
+ /* get configured joystick for this player */
char *device_name = setup.input[i].joy.device_name;
int joystick_nr = getJoystickNrFromDeviceName(device_name);