if (filename == NULL)
return;
+#if 0
+ printf("LoadArtworkConfigFromFilename '%s' ...\n", filename);
+#endif
+
if ((setup_file_hash = loadSetupFileHash(filename)) == NULL)
return;
char *filename_base = UNDEFINED_FILENAME, *filename_local;
int i, j;
-#if 0
- printf("GOT CUSTOM ARTWORK CONFIG FILE '%s'\n", filename);
-#endif
-
DrawInitText("Loading artwork config:", 120, FC_GREEN);
DrawInitText(ARTWORKINFO_FILENAME(artwork_info->type), 150, FC_YELLOW);