-1
};
- static int ep_player[] =
- {
- EL_PLAYER_1,
- EL_PLAYER_2,
- EL_PLAYER_3,
- EL_PLAYER_4,
- -1
- };
-
static int ep_can_be_crumbled[] =
{
EL_SAND,
-1
};
+ static int ep_player[] =
+ {
+ EL_PLAYER_1,
+ EL_PLAYER_2,
+ EL_PLAYER_3,
+ EL_PLAYER_4,
+ -1
+ };
+
static int ep_can_move[] =
{
/* only stored in level file */