static int special_graphics[] =
{
+ IMG_FLAMES_1_LEFT,
+ IMG_FLAMES_2_LEFT,
+ IMG_FLAMES_3_LEFT,
+ IMG_FLAMES_1_RIGHT,
+ IMG_FLAMES_2_RIGHT,
+ IMG_FLAMES_3_RIGHT,
+ IMG_FLAMES_1_UP,
+ IMG_FLAMES_2_UP,
+ IMG_FLAMES_3_UP,
+ IMG_FLAMES_1_DOWN,
+ IMG_FLAMES_2_DOWN,
+ IMG_FLAMES_3_DOWN,
IMG_EDITOR_ELEMENT_BORDER,
IMG_EDITOR_ELEMENT_BORDER_INPUT,
IMG_EDITOR_CASCADE_LIST,
int j = GLOBAL_ANIM_ID_PART_BASE;
int k = GFX_SPECIAL_ARG_DEFAULT;
- global_anim_info[i].graphic[j][k] = IMG_GLOBAL_ANIM_1_GFX + i;
+ global_anim_info[i].graphic[j][k] = IMG_GFX_GLOBAL_ANIM_1 + i;
}
/* initialize global animation definitions from dynamic configuration */
InitGadgets();
print_timestamp_time("InitGadgets");
- InitToons();
- print_timestamp_time("InitToons");
InitDoors();
print_timestamp_time("InitDoors");
ReCreateBitmap(&bitmap_db_panel, DXSIZE, DYSIZE, DEFAULT_DEPTH);
ReCreateBitmap(&bitmap_db_door_1, 3 * DXSIZE, DYSIZE, DEFAULT_DEPTH);
ReCreateBitmap(&bitmap_db_door_2, 3 * VXSIZE, VYSIZE, DEFAULT_DEPTH);
- ReCreateBitmap(&bitmap_db_toons, FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH);
/* initialize screen properties */
InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
InitMenuDesignSettings_Static();
InitGfxDrawBusyAnimFunction(DrawInitAnim);
- InitGfxDrawGlobalAnimFunction(DrawGlobalAnim);
+ InitGfxDrawGlobalAnimFunction(DrawGlobalAnimations);
InitGfxDrawGlobalBorderFunction(DrawMaskedBorderToTarget);
gfx.fade_border_source_status = global.border_status;