{ EL_EXIT_CLOSED, GFX_AUSGANG_ZU },
{ EL_AUSGANG_ACT, GFX_AUSGANG_ACT },
{ EL_EXIT_OPEN, GFX_AUSGANG_AUF },
+ { EL_SP_EXIT_OPEN, GFX_SP_EXIT },
{ EL_PLAYER, GFX_SPIELFIGUR },
{ EL_PLAYER1, GFX_SPIELER1 },
{ EL_PLAYER2, GFX_SPIELER2 },
EL_SP_TERMINAL,
EL_SP_TERMINAL_ACTIVE,
EL_SP_EXIT_CLOSED,
+ EL_SP_EXIT_OPEN,
EL_INVISIBLE_STEELWALL,
EL_CONVEYOR_BELT1_SWITCH_LEFT,
EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
EL_SP_TERMINAL,
EL_SP_TERMINAL_ACTIVE,
EL_SP_EXIT_CLOSED,
+ EL_SP_EXIT_OPEN,
EL_INVISIBLE_STEELWALL,
EL_STEELWALL_SLANTED,
EL_EMC_STEELWALL1,
EL_SP_HARD_BASE4,
EL_SP_HARD_BASE5,
EL_SP_HARD_BASE6,
- EL_SP_EXIT_CLOSED,
EL_INVISIBLE_STEELWALL,
EL_CONVEYOR_BELT1_SWITCH_LEFT,
EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
EL_SP_CHIP_SINGLE,
EL_SP_HARD_GRAY,
EL_SP_EXIT_CLOSED,
+ EL_SP_EXIT_OPEN,
EL_SP_DISK_ORANGE,
EL_SP_PORT1_RIGHT,
EL_SP_PORT1_DOWN,