{
int X, Y;
-#if 1
+#if 0
printf("::: MainForm.c: DisplayLevel(): %d, %d, %d\n",
Loaded, LevelLoaded, bPlaying);
#endif
if (bPlaying)
{
-#if 1
+#if 0
printf("::: MainForm.c: DisplayLevel(): [%ld, %ld, %ld, %ld] [%d, %d]...\n",
DisplayMinX, DisplayMinY, DisplayMaxX, DisplayMaxY,
FieldWidth, FieldHeight);
UpdateDeltaT();
#endif
-#if 1
+#if 0
printf("::: MainForm.c: menPlay_Click(): subFetchAndInitLevelB(): ...\n");
#endif
subFetchAndInitLevelB();
-#if 1
+#if 0
printf("::: MainForm.c: menPlay_Click(): subFetchAndInitLevelB(): done\n");
#endif
}
-#if 0
-
-static void menPlayDemo_Click()
+// static void menPlayDemo_Click()
+void menPlayDemo_Click()
{
DemoFlag = 1;
RecordDemoFlag = 0;
+
+#if 0
lblStatus = "Demo Playback";
+#endif
+
menPlay_Click();
+
+#if 0
if (LevelStatus != 1)
lblStatus = "Demo Failed";
+#endif
DemoFlag = 0;
}
+#if 0
+
static void menRec_Click()
{
Trace("MainForm", "--> menRec_Click()");
long BW2, LW, LH, i;
#endif
-#if 1
+#if 0
printf("::: MainForm.c: ReStretch(): %d, %d\n", Loaded, LevelLoaded);
#endif
if (! Loaded)
{
-#if 1
+#if 0
printf("::: NewStretch == %f\n", NewStretch);
#endif
if (Loaded && LevelLoaded)
{
-#if 1
+#if 0
printf("::: MainForm.c: ReStretch(): ...\n");
#endif
subCalculateScreenScrollPos();
-#if 1
+#if 0
printf("::: MainForm.c: ReStretch(): %d, %d\n", ScreenScrollXPos, ScreenScrollYPos);
#endif
static void SetScrollEdges()
{
-#if 1
+#if 0
printf("::: MainForm.c: SetScrollEdges() ... [%ld, %ld, %ld, %ld] [%f, %d] [%d, %d, %d, %d]\n",
DisplayMinX, DisplayMinY, DisplayMaxX, DisplayMaxY,
Stretch, BaseWidth,
ScrollMinX = (int)(DisplayMinX - 0.5) * Stretch * BaseWidth;
ScrollMinY = (int)(DisplayMinY - 0.5) * Stretch * BaseWidth;
-#if 1
- ScrollMaxX = (int)(DisplayMaxX + 1.5) * Stretch * BaseWidth;
- ScrollMaxY = (int)(DisplayMaxY + 1.5) * Stretch * BaseWidth;
-#else
ScrollMaxX = (int)(DisplayMaxX + 1.5) * Stretch * BaseWidth - picPane.Width;
ScrollMaxY = (int)(DisplayMaxY + 1.5) * Stretch * BaseWidth - picPane.Height;
-#endif
-#if 1
+#if 0
printf("::: MainForm.c: SetScrollEdges() done [%d, %d, %d, %d]\n",
ScrollMinX, ScrollMinY, ScrollMaxX, ScrollMaxY);
#endif
#if 0
printf("::: MainForm.c: DrawFieldNoAnimated(): %d, %d [%d]\n",
- X, Y, StretchWidth);
+ X, Y, Tmp);
#endif
StretchedSprites.BltEx(StretchWidth * X, StretchWidth * Y, Tmp);
SetScrollEdges();
-#if 1
+#if 0
printf("::: MainForm.c: picViewPort_Resize(): %d, %d\n", ScrollX, ScrollY);
#endif