} // loop locloop_g_22B8 ' until all animatables done
}
-#if 1
+#if 0
printf("::: DoGameStuff.c: KillMurphyFlag == %d [%d]\n",
KillMurphyFlag, MurphyMoveCounter);
#endif
{
if (LeadOutCounter == 0)
{
-#if 1
+#if 0
printf("::: DoGameStuff.c: killing murphy [%d] ...\n", KillMurphyFlag);
#endif