renamed field in level structure for EM engine
[rocksndiamonds.git] / src / game_em / emerald.h
index 13854ac2868da25bccbf798eeec5f920d5efd532..b3f285a9d3d5c3803404787b88ab551d4a36f858 100644 (file)
@@ -629,17 +629,17 @@ struct LOGIC
   int bottom;                  /* cave bottom edge */
 
   int time;                    /* time remaining */
-  int required;                        /* emeralds needed */
+  int gems_needed;             /* emeralds needed */
   int score;                   /* score */
 
   int eater_score;             /* score for killing eater */
   int alien_score;             /* score for killing alien */
   int bug_score;               /* score for killing bug */
   int tank_score;              /* score for killing tank */
+  int slurp_score;             /* score for slurping alien with spring */
+  int nut_score;               /* score for cracking nut to emerald */
   int emerald_score;           /* score for collecting emerald */
   int diamond_score;           /* score for collecting diamond */
-  int nut_score;               /* score for cracking nut */
-  int slurp_score;             /* score for slurping alien with spring */
   int dynamite_score;          /* score for collecting dynamite */
   int key_score;               /* score for colleting key */
   int lenses_score;            /* score for collecting lenses */