renamed field in level structure for EM engine
[rocksndiamonds.git] / src / game_em / convert.c
index 7d5d3ef04c3e794d7477eafba01fbc86c41d8c0e..509437c7a40db680e35c75bf79772c3498ec3849 100644 (file)
@@ -48,8 +48,7 @@ void prepare_em_level(void)
       lev.next[x][y] = lev.draw[x][y] = lev.cave[x][y];
 
   lev.time = cav.time_seconds;
-
-  lev.required = cav.required;
+  lev.gems_needed = cav.gems_needed;
   lev.score = 0;
 
   lev.eater_score      = cav.eater_score;