SCAN_PLAYFIELD(x, y)
{
- Feld[x][y] = level.field[x][y];
+ Feld[x][y] = Last[x][y] = level.field[x][y];
MovPos[x][y] = MovDir[x][y] = MovDelay[x][y] = 0;
ChangeDelay[x][y] = 0;
ChangePage[x][y] = -1;
SCAN_PLAYFIELD(x, y)
{
+ Last[x][y] = Feld[x][y];
+
ChangeCount[x][y] = 0;
ChangeEvent[x][y] = -1;