void NewHighScore(int level_nr)
{
struct ScoreEntry new_entry = {{ 0 }}; // (prevent warning from GCC bug 53119)
- boolean one_per_name = !program.many_scores_per_name;
+ boolean one_per_name = FALSE;
strncpy(new_entry.tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
strncpy(new_entry.name, setup.player_name, MAX_PLAYER_NAME_LEN);
void MergeServerScore(void)
{
struct ScoreEntry last_added_entry;
- boolean one_per_name = !program.many_scores_per_name;
+ boolean one_per_name = FALSE;
int i;
if (scores.last_added >= 0)