renamed field in level structure for EM engine
[rocksndiamonds.git] / src / game.c
index fbe34cc7a6eeef5328fc8bb5b85bef4a62c741fb..00c7b5e5a0befbc5821aa6305b18e993768833b9 100644 (file)
@@ -2228,14 +2228,14 @@ static void UpdateGameControlValues(void)
               game_mm.score :
               game.score);
   int gems = (level.game_engine_type == GAME_ENGINE_TYPE_EM ?
-             game_em.lev->required :
+             game_em.lev->gems_needed :
              level.game_engine_type == GAME_ENGINE_TYPE_SP ?
              game_sp.infotrons_still_needed :
              level.game_engine_type == GAME_ENGINE_TYPE_MM ?
              game_mm.kettles_still_needed :
              game.gems_still_needed);
   int exit_closed = (level.game_engine_type == GAME_ENGINE_TYPE_EM ?
-                    game_em.lev->required > 0 :
+                    game_em.lev->gems_needed > 0 :
                     level.game_engine_type == GAME_ENGINE_TYPE_SP ?
                     game_sp.infotrons_still_needed > 0 :
                     level.game_engine_type == GAME_ENGINE_TYPE_MM ?