rnd-20040918-1-src
[rocksndiamonds.git] / src / files.h
index 0918ac91aae5af0b0b922565991d1acfb89606d2..558837256d5f30fb07ae49c97b8d8d0212ecd66a 100644 (file)
 
 #define NUM_LEVEL_FILE_TYPES           8
 
+#define GAME_ENGINE_TYPE_UNKNOWN       LEVEL_FILE_TYPE_UNKNOWN
+#define GAME_ENGINE_TYPE_RND           LEVEL_FILE_TYPE_RND
+#define GAME_ENGINE_TYPE_EM            LEVEL_FILE_TYPE_EM
+
+#define NUM_ENGINE_TYPES               3
+
 #define LEVEL_PACKED_START             100
 #define PACKED_LEVELS(x)               (LEVEL_PACKED_START + x)
 
@@ -51,6 +57,9 @@ void SaveLevel(int);
 void SaveLevelTemplate();
 void DumpLevel(struct LevelInfo *);
 
+void CopyNativeLevel_RND_to_EM(struct LevelInfo *);
+void CopyNativeLevel_EM_to_RND(struct LevelInfo *);
+
 void LoadTapeFromFilename(char *);
 void LoadTape(int);
 void LoadSolutionTape(int);