&li.auto_count_gems, FALSE
},
+ {
+ -1, -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
+ &li.solved_by_one_player, FALSE
+ },
+
{
-1, -1,
-1, -1,
/* EM style elements always chain-exploded in R'n'D engine before 3.2.6 */
if (level->game_version < VERSION_IDENT(3,2,6,0))
level->em_explodes_by_fire = TRUE;
+
+ /* levels were solved by the first player entering an exit up to 4.1.0.0 */
+ if (level->game_version <= VERSION_IDENT(4,1,0,0))
+ level->solved_by_one_player = TRUE;
}
static void LoadLevel_InitStandardElements(struct LevelInfo *level)