#define SETUP_TOKEN_SKIP_LEVELS 14
#define SETUP_TOKEN_TIME_LIMIT 15
#define SETUP_TOKEN_FULLSCREEN 16
-#define SETUP_TOKEN_ASK_ON_ESCAPE 17
-#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 18
-#define SETUP_TOKEN_QUICK_SWITCH 19
-#define SETUP_TOKEN_INPUT_ON_FOCUS 20
-#define SETUP_TOKEN_PREFER_AGA_GRAPHICS 21
-#define SETUP_TOKEN_GRAPHICS_SET 22
-#define SETUP_TOKEN_SOUNDS_SET 23
-#define SETUP_TOKEN_MUSIC_SET 24
-#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 25
-#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 26
-#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 27
-
-#define NUM_GLOBAL_SETUP_TOKENS 28
+#define SETUP_TOKEN_FULLSCREEN_MODE 17
+#define SETUP_TOKEN_ASK_ON_ESCAPE 18
+#define SETUP_TOKEN_ASK_ON_ESCAPE_EDITOR 19
+#define SETUP_TOKEN_QUICK_SWITCH 20
+#define SETUP_TOKEN_INPUT_ON_FOCUS 21
+#define SETUP_TOKEN_PREFER_AGA_GRAPHICS 22
+#define SETUP_TOKEN_GRAPHICS_SET 23
+#define SETUP_TOKEN_SOUNDS_SET 24
+#define SETUP_TOKEN_MUSIC_SET 25
+#define SETUP_TOKEN_OVERRIDE_LEVEL_GRAPHICS 26
+#define SETUP_TOKEN_OVERRIDE_LEVEL_SOUNDS 27
+#define SETUP_TOKEN_OVERRIDE_LEVEL_MUSIC 28
+
+#define NUM_GLOBAL_SETUP_TOKENS 29
/* editor setup */
#define SETUP_TOKEN_EDITOR_EL_BOULDERDASH 0
{ TYPE_SWITCH, &si.skip_levels, "skip_levels" },
{ TYPE_SWITCH, &si.time_limit, "time_limit" },
{ TYPE_SWITCH, &si.fullscreen, "fullscreen" },
+ { TYPE_SWITCH, &si.fullscreen_mode, "fullscreen_mode" },
{ TYPE_SWITCH, &si.ask_on_escape, "ask_on_escape" },
{ TYPE_SWITCH, &si.ask_on_escape_editor, "ask_on_escape_editor" },
{ TYPE_SWITCH, &si.quick_switch, "quick_player_switch" },
{ TYPE_SWITCH, &si.override_level_music, "override_level_music" },
};
+static boolean not_used = FALSE;
static struct TokenInfo editor_setup_tokens[] =
{
+#if 1
+ { TYPE_SWITCH, ¬_used, "editor.el_boulderdash" },
+ { TYPE_SWITCH, ¬_used, "editor.el_emerald_mine" },
+ { TYPE_SWITCH, ¬_used, "editor.el_emerald_mine_club" },
+ { TYPE_SWITCH, ¬_used, "editor.el_more" },
+ { TYPE_SWITCH, ¬_used, "editor.el_sokoban" },
+ { TYPE_SWITCH, ¬_used, "editor.el_supaplex" },
+ { TYPE_SWITCH, ¬_used, "editor.el_diamond_caves" },
+ { TYPE_SWITCH, ¬_used, "editor.el_dx_boulderdash" },
+#else
{ TYPE_SWITCH, &sei.el_boulderdash, "editor.el_boulderdash" },
{ TYPE_SWITCH, &sei.el_emerald_mine, "editor.el_emerald_mine" },
{ TYPE_SWITCH, &sei.el_emerald_mine_club,"editor.el_emerald_mine_club"},
{ TYPE_SWITCH, &sei.el_supaplex, "editor.el_supaplex" },
{ TYPE_SWITCH, &sei.el_diamond_caves, "editor.el_diamond_caves" },
{ TYPE_SWITCH, &sei.el_dx_boulderdash,"editor.el_dx_boulderdash" },
+#endif
{ TYPE_SWITCH, &sei.el_chars, "editor.el_chars" },
{ TYPE_SWITCH, &sei.el_custom, "editor.el_custom" },
+#if 1
+ { TYPE_SWITCH, ¬_used, "editor.el_headlines" },
+#else
{ TYPE_SWITCH, &sei.el_headlines, "editor.el_headlines" },
+#endif
{ TYPE_SWITCH, &sei.el_user_defined, "editor.el_user_defined" },
{ TYPE_SWITCH, &sei.el_dynamic, "editor.el_dynamic" },
{ TYPE_SWITCH, &sei.el_by_game, "editor.el_by_game" },
si->skip_levels = TRUE;
si->time_limit = TRUE;
si->fullscreen = FALSE;
+ si->fullscreen_mode = getStringCopy(DEFAULT_FULLSCREEN_MODE);
si->ask_on_escape = TRUE;
si->ask_on_escape_editor = TRUE;
si->quick_switch = FALSE;