TapeTogglePause(TAPE_TOGGLE_MANUAL);
HandleTapeButtonKeys(key);
+ HandleSoundButtonKeys(key);
}
if (game_status == GAME_MODE_PLAYING && !network_playing)
case KSYM_0:
GameFrameDelay = (GameFrameDelay == 500 ? GAME_FRAME_DELAY : 500);
break;
+
+ case KSYM_b:
+ setup.sp_show_border_elements = !setup.sp_show_border_elements;
+ printf("Supaplex border elements %s\n",
+ setup.sp_show_border_elements ? "enabled" : "disabled");
+ break;
#endif
default: