#define ED_NUM_SELECTBOX 29
#define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
-#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
+#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
"score for each second/step left:", NULL, NULL
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(13),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
0, 9999,
GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
NULL, "(0 => no limit)", "time or step limit"
},
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
+ ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
-1,
options_game_engine_type,
&level.game_engine_type,
"game engine:", NULL, "game engine"
},
+
+ /* ---------- element settings: configure (several elements) ------------- */
+
{
- ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
+ ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
-1,
options_wind_direction,
&level.wind_direction_initial,
"initial wind direction:", NULL, "initial wind direction"
},
-
- /* ---------- element settings: configure (several elements) ------------- */
-
{
ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
static void HandleDrawingAreaInfo(struct GadgetInfo *);
static void PrintEditorGadgetInfoText(struct GadgetInfo *);
static boolean AskToCopyAndModifyLevelTemplate();
+static boolean getDrawModeHiRes();
static int num_editor_gadgets = 0; /* dynamically determined */
setup_editor_el_more = FALSE;
setup_editor_el_sokoban = FALSE;
setup_editor_el_supaplex = FALSE;
+ setup_editor_el_diamond_caves = FALSE;
setup_editor_el_dx_boulderdash = FALSE;
setup_editor_el_mirror_magic = FALSE;
setup_editor_el_deflektor = FALSE;
#define TEXT_CRACKING "Score for cracking"
#define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
#define TEXT_DURATION "Duration when activated"
+#define TEXT_DELAY_ON "Delay before activating"
+#define TEXT_DELAY_OFF "Delay before deactivating"
+#define TEXT_DELAY_EXPLODING "Delay before exploding"
+#define TEXT_DELAY_MOVING "Delay before moving"
#define TEXT_BALL_DELAY "Element generation delay"
#define TEXT_MOVE_SPEED "Speed of android moving"
#define TEXT_CLONE_SPEED "Speed of android cloning"
{ EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
{ EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
+ { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
+ { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
+ { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
+ { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
{ EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
{ EL_SPRING, &level.slurp_score, TEXT_SLURPING },
{ EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
{ EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
-#if 0
- /* defined, but currently not used in MM engine */
- { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DURATION },
-#endif
+ { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
+ { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
+ { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
+ { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
+ { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
{ -1, NULL, NULL }
};
if (IS_GEM(element) ||
IS_CUSTOM_ELEMENT(element) ||
IS_GROUP_ELEMENT(element) ||
+ IS_BALLOON_ELEMENT(element) ||
IS_ENVELOPE(element) ||
IS_MM_MCDUFFIN(element) ||
IS_DF_LASER(element) ||
ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
- HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
+ IS_BALLOON_ELEMENT(properties_element) ||
+ HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
}
properties_element == EL_SOKOBAN_FIELD_FULL)
MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
+ if (IS_BALLOON_ELEMENT(properties_element))
+ MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
+
if (IS_ENVELOPE(properties_element))
{
int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
int sx = x - level_xpos;
int sy = y - level_ypos;
int old_element = Feld[x][y];
- unsigned int new_bitmask = (dx + 1) << (dy * 2);
+ int new_element = element;
+ unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
boolean draw_masked = FALSE;
if (IS_MM_WALL_EDITOR(element))
if (IN_ED_FIELD(sx, sy))
{
- if (draw_masked)
+ if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
+ DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
+ else if (draw_masked)
DrawEditorElementThruMask(sx, sy, element);
else
DrawEditorElement(sx, sy, element);
}
else
{
+ SetDrawModeHiRes(new_element);
+
if (new_element == EL_PLAYER_1)
{
/* remove player at old position */
/* do not mark level as modified for certain non-level-changing gadgets */
if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
+ actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
actual_drawing_function == GADGET_ID_PICK_ELEMENT)
return;
}
CopyElementPropertiesToGame(properties_element);
-
- level.changed = TRUE;
}
else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
{
ReinitializeElementList();
ModifyEditorElementList();
}
+
+ /* do not mark level as modified for certain non-level-changing gadgets */
+ if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
+ return;
+
+ level.changed = TRUE;
}
static void HandleTextbuttonGadgets(struct GadgetInfo *gi)