added flipping and rotating tiles in brushes in level editor
[rocksndiamonds.git] / src / editor.c
index 41bb5d887d8a4b6eb8c00651291af7d212bee41a..c01689237136127918ef39267e0e587b895e1c9f 100644 (file)
@@ -382,7 +382,7 @@ enum
   GADGET_ID_PICK_ELEMENT,
 
   GADGET_ID_UNDO,
-  GADGET_ID_INFO,
+  GADGET_ID_CONF,
   GADGET_ID_SAVE,
   GADGET_ID_CLEAR,
   GADGET_ID_TEST,
@@ -603,9 +603,9 @@ enum
 
   // textbutton identifiers
 
-  GADGET_ID_LEVELINFO_LEVEL,
-  GADGET_ID_LEVELINFO_LEVELSET,
-  GADGET_ID_LEVELINFO_EDITOR,
+  GADGET_ID_LEVELCONFIG_LEVEL,
+  GADGET_ID_LEVELCONFIG_LEVELSET,
+  GADGET_ID_LEVELCONFIG_EDITOR,
   GADGET_ID_PROPERTIES_INFO,
   GADGET_ID_PROPERTIES_CONFIG,
   GADGET_ID_PROPERTIES_CONFIG_1,
@@ -913,9 +913,9 @@ enum
 // values for textbutton gadgets
 enum
 {
-  ED_TEXTBUTTON_ID_LEVELINFO_LEVEL,
-  ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET,
-  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR,
+  ED_TEXTBUTTON_ID_LEVELCONFIG_LEVEL,
+  ED_TEXTBUTTON_ID_LEVELCONFIG_LEVELSET,
+  ED_TEXTBUTTON_ID_LEVELCONFIG_EDITOR,
   ED_TEXTBUTTON_ID_PROPERTIES_INFO,
   ED_TEXTBUTTON_ID_PROPERTIES_CONFIG,
   ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1,
@@ -930,8 +930,8 @@ enum
   ED_NUM_TEXTBUTTONS
 };
 
-#define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_TAB_BUTTON_ID_LEVELINFO_LAST  ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_TAB_BUTTON_ID_LEVELCONFIG_FIRST ED_TEXTBUTTON_ID_LEVELCONFIG_LEVEL
+#define ED_TAB_BUTTON_ID_LEVELCONFIG_LAST  ED_TEXTBUTTON_ID_LEVELCONFIG_EDITOR
 
 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
@@ -1126,14 +1126,14 @@ enum
 
 // screens in the level editor
 #define ED_MODE_DRAWING                        0
-#define ED_MODE_INFO                   1
+#define ED_MODE_LEVELCONFIG            1
 #define ED_MODE_PROPERTIES             2
 #define ED_MODE_PALETTE                        3
 
 // sub-screens in the global settings section
-#define ED_MODE_LEVELINFO_LEVEL                ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
-#define ED_MODE_LEVELINFO_LEVELSET     ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
-#define ED_MODE_LEVELINFO_EDITOR       ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
+#define ED_MODE_LEVELCONFIG_LEVEL      ED_TEXTBUTTON_ID_LEVELCONFIG_LEVEL
+#define ED_MODE_LEVELCONFIG_LEVELSET   ED_TEXTBUTTON_ID_LEVELCONFIG_LEVELSET
+#define ED_MODE_LEVELCONFIG_EDITOR     ED_TEXTBUTTON_ID_LEVELCONFIG_EDITOR
 
 // sub-screens in the element properties section
 #define ED_MODE_PROPERTIES_INFO                ED_TEXTBUTTON_ID_PROPERTIES_INFO
@@ -1274,9 +1274,9 @@ static struct
     "undo/redo last operation",                        'u'
   },
   {
-    IMG_GFX_EDITOR_BUTTON_CONF,                        GADGET_ID_INFO,
+    IMG_GFX_EDITOR_BUTTON_CONF,                        GADGET_ID_CONF,
     &editor.button.conf,                       GD_TYPE_NORMAL_BUTTON,
-    "properties of level",                     'I'
+    "level and editor settings",               'I'
   },
   {
     IMG_GFX_EDITOR_BUTTON_SAVE,                        GADGET_ID_SAVE,
@@ -2814,21 +2814,21 @@ static struct
 
   {
     ED_LEVEL_TABS_XPOS(0),             ED_LEVEL_TABS_YPOS(0),
-    GADGET_ID_LEVELINFO_LEVEL,         GADGET_ID_NONE,
+    GADGET_ID_LEVELCONFIG_LEVEL,       GADGET_ID_NONE,
     8,                                 "Level",
-    NULL, NULL, NULL,                  "Configure level properties"
+    NULL, NULL, NULL,                  "Configure level settings"
   },
   {
     -1,                                        -1,
-    GADGET_ID_LEVELINFO_LEVELSET,      GADGET_ID_LEVELINFO_LEVEL,
+    GADGET_ID_LEVELCONFIG_LEVELSET,    GADGET_ID_LEVELCONFIG_LEVEL,
     8,                                 "Levelset",
     NULL, NULL, NULL,                  "Update this or create new level set"
   },
   {
     -1,                                        -1,
-    GADGET_ID_LEVELINFO_EDITOR,                GADGET_ID_LEVELINFO_LEVELSET,
+    GADGET_ID_LEVELCONFIG_EDITOR,      GADGET_ID_LEVELCONFIG_LEVELSET,
     8,                                 "Editor",
-    NULL, NULL, NULL,                  "Configure editor properties"
+    NULL, NULL, NULL,                  "Configure editor settings"
   },
 
   // ---------- element settings (tabs) ---------------------------------------
@@ -3948,7 +3948,7 @@ static void AdjustElementListScrollbar(void);
 static void RedrawDrawingElements(void);
 static void DrawDrawingWindowExt(boolean);
 static void DrawDrawingWindow(void);
-static void DrawLevelInfoWindow(void);
+static void DrawLevelConfigWindow(void);
 static void DrawPropertiesWindow(void);
 static void DrawPaletteWindow(void);
 static void UpdateCustomElementGraphicGadgets(void);
@@ -3993,7 +3993,7 @@ static int undo_buffer_steps = 0;
 static int redo_buffer_steps = 0;
 
 static int edit_mode;
-static int edit_mode_levelinfo;
+static int edit_mode_levelconfig;
 static int edit_mode_properties;
 
 static int element_shift = 0;
@@ -4697,8 +4697,8 @@ static int editor_el_deflektor[] =
 
   EL_DF_MIRROR_START,
   EL_DF_MIRROR_ROTATING_START,
+  EL_DF_MIRROR_FIXED_START,
   EL_DF_CELL,
-  EL_DF_MINE,
 
   EL_DF_FIBRE_OPTIC_RED_1,
   EL_DF_FIBRE_OPTIC_YELLOW_1,
@@ -4713,7 +4713,7 @@ static int editor_el_deflektor[] =
   EL_DF_STEEL_WALL,
   EL_DF_WOODEN_WALL,
   EL_DF_REFRACTOR,
-  EL_EMPTY
+  EL_DF_MINE
 };
 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
 static int *editor_el_deflektor_ptr = editor_el_deflektor;
@@ -6960,7 +6960,7 @@ static void CreateTextbuttonGadgets(void)
   {
     int id = textbutton_info[i].gadget_id;
     int is_tab_button =
-      ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
+      ((id >= GADGET_ID_LEVELCONFIG_LEVEL && id <= GADGET_ID_LEVELCONFIG_EDITOR) ||
        (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
     int graphic =
       (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
@@ -7050,7 +7050,7 @@ static void CreateGraphicbuttonGadgets(void)
     int gd_y1 = gd->src_y;
     int gd_x2 = gd->src_x + gd->pressed_xoffset;
     int gd_y2 = gd->src_y + gd->pressed_yoffset;
-    unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
+    unsigned int event_mask = GD_EVENT_RELEASED;
 
     // determine horizontal position to the right of specified gadget
     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
@@ -7759,6 +7759,14 @@ static void MapLevelEditorToolboxCustomGadgets(void)
   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
 }
 
+static void MapLevelEditorToolboxCustomGadgetsIfNeeded(void)
+{
+  if (IS_CUSTOM_ELEMENT(properties_element) ||
+      IS_GROUP_ELEMENT(properties_element) ||
+      IS_EMPTY_ELEMENT(properties_element))
+    MapLevelEditorToolboxCustomGadgets();
+}
+
 static void UnmapLevelEditorToolboxCustomGadgets(void)
 {
   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
@@ -7847,8 +7855,8 @@ static void DrawEditModeWindowExt(boolean remap_toolbox_gadgets)
     RedrawDrawingElements();
   }
 
-  if (edit_mode == ED_MODE_INFO)
-    DrawLevelInfoWindow();
+  if (edit_mode == ED_MODE_LEVELCONFIG)
+    DrawLevelConfigWindow();
   else if (edit_mode == ED_MODE_PROPERTIES)
     DrawPropertiesWindow();
   else if (edit_mode == ED_MODE_PALETTE)
@@ -7948,7 +7956,7 @@ static boolean PrepareSavingIntoPersonalLevelSet(void)
   return TRUE;
 }
 
-static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
+static void ModifyLevelConfigForSavingIntoPersonalLevelSet(char *former_name)
 {
   static char *filename_levelinfo = NULL, *mod_name = NULL;
   FILE *file;
@@ -8181,6 +8189,12 @@ static boolean CopyCustomElement(int element_old, int element_new,
 
     return FALSE;
   }
+  else if (IS_EMPTY_ELEMENT(element_old) && !IS_EMPTY_ELEMENT(element_new))
+  {
+    Request("Please choose empty element!", REQ_CONFIRM);
+
+    return FALSE;
+  }
   else
   {
     level.changed = TRUE;
@@ -8791,6 +8805,15 @@ static void DrawEditorDoorContent(void)
   // draw all toolbox gadgets to editor doors
   MapControlButtons();
 
+  // when returning from test game to properties page, redraw toolbox gadgets
+  if (edit_mode == ED_MODE_PROPERTIES)
+  {
+    UnmapLevelEditorToolboxDrawingGadgets();
+    UnmapLevelEditorToolboxCustomGadgets();
+
+    MapLevelEditorToolboxCustomGadgetsIfNeeded();
+  }
+
   // draw all palette gadgets to editor doors
   ModifyEditorElementList();
   RedrawDrawingElements();
@@ -8833,7 +8856,7 @@ void DrawLevelEd(void)
   else
   {
     edit_mode = ED_MODE_DRAWING;
-    edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
+    edit_mode_levelconfig = ED_MODE_LEVELCONFIG_LEVEL;
     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
 
     ResetUndoBuffer();
@@ -9216,7 +9239,7 @@ static int getTabulatorBarHeight(void)
 
 static Pixel getTabulatorBarColor(void)
 {
-  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
+  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELCONFIG_LEVEL];
   struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
   int gd_x = gd->x + gd_gi1->border.width / 2;
   int gd_y = gd->y + gd_gi1->height - 1;
@@ -9224,19 +9247,19 @@ static Pixel getTabulatorBarColor(void)
   return GetPixel(gd->bitmap, gd_x, gd_y);
 }
 
-static void DrawLevelInfoTabulatorGadgets(void)
+static void DrawLevelConfigTabulatorGadgets(void)
 {
-  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
+  struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELCONFIG_LEVEL];
   Pixel tab_color = getTabulatorBarColor();
-  int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
-  int id_last  = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
+  int id_first = ED_TAB_BUTTON_ID_LEVELCONFIG_FIRST;
+  int id_last  = ED_TAB_BUTTON_ID_LEVELCONFIG_LAST;
   int i;
 
   for (i = id_first; i <= id_last; i++)
   {
     int gadget_id = textbutton_info[i].gadget_id;
     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
-    boolean active = (i != edit_mode_levelinfo);
+    boolean active = (i != edit_mode_levelconfig);
 
     // draw background line below tabulator button
     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
@@ -9325,7 +9348,7 @@ static int PrintElementDescriptionFromFile(char *filename, int font_nr,
                      TRUE, FALSE, FALSE);
 }
 
-static void DrawLevelInfoLevel(void)
+static void DrawLevelConfigLevel(void)
 {
   int i;
 
@@ -9354,7 +9377,7 @@ static char *getLevelSubdirFromSaveMode(int save_mode)
   return leveldir_current->subdir;
 }
 
-static void DrawLevelInfoLevelSet_DirectoryInfo(void)
+static void DrawLevelConfigLevelSet_DirectoryInfo(void)
 {
   char *directory_text = "Level set directory:";
   char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
@@ -9369,7 +9392,7 @@ static void DrawLevelInfoLevelSet_DirectoryInfo(void)
   PrintInfoText(directory_name, font2_nr, x, y);
 }
 
-static void DrawLevelInfoLevelSet(void)
+static void DrawLevelConfigLevelSet(void)
 {
   boolean artwork_exists = checkIfCustomArtworkExistsForCurrentLevelSet();
   boolean template_exists = fileExists(getLocalLevelTemplateFilename());
@@ -9402,10 +9425,10 @@ static void DrawLevelInfoLevelSet(void)
   MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
 
   // draw info text
-  DrawLevelInfoLevelSet_DirectoryInfo();
+  DrawLevelConfigLevelSet_DirectoryInfo();
 }
 
-static void DrawLevelInfoEditor(void)
+static void DrawLevelConfigEditor(void)
 {
   int i;
 
@@ -9428,7 +9451,7 @@ static void DrawLevelInfoEditor(void)
   MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
 }
 
-static void DrawLevelInfoWindow(void)
+static void DrawLevelConfigWindow(void)
 {
   char *text = "Global Settings";
   int font_nr = FONT_TITLE_1;
@@ -9447,14 +9470,14 @@ static void DrawLevelInfoWindow(void)
 
   DrawText(sx, sy, text, font_nr);
 
-  DrawLevelInfoTabulatorGadgets();
+  DrawLevelConfigTabulatorGadgets();
 
-  if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
-    DrawLevelInfoLevel();
-  else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
-    DrawLevelInfoLevelSet();
-  else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
-    DrawLevelInfoEditor();
+  if (edit_mode_levelconfig == ED_MODE_LEVELCONFIG_LEVEL)
+    DrawLevelConfigLevel();
+  else if (edit_mode_levelconfig == ED_MODE_LEVELCONFIG_LEVELSET)
+    DrawLevelConfigLevelSet();
+  else if (edit_mode_levelconfig == ED_MODE_LEVELCONFIG_EDITOR)
+    DrawLevelConfigEditor();
 }
 
 static void DrawCustomContentArea(void)
@@ -10676,9 +10699,7 @@ static void DrawPropertiesWindow(void)
   UnmapLevelEditorToolboxDrawingGadgets();
   UnmapLevelEditorToolboxCustomGadgets();
 
-  if (IS_CUSTOM_ELEMENT(properties_element) ||
-      IS_GROUP_ELEMENT(properties_element))
-    MapLevelEditorToolboxCustomGadgets();
+  MapLevelEditorToolboxCustomGadgetsIfNeeded();
 
   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
   ClearField();
@@ -11897,6 +11918,24 @@ static void SetElementIntelliDraw(int x, int y, int dx, int dy, int new_element,
        EL_DF_MIRROR_ROTATING_3,
        EL_DF_MIRROR_ROTATING_2
       },
+      {
+       EL_DF_MIRROR_FIXED_1,
+       EL_DF_MIRROR_FIXED_16,
+       EL_DF_MIRROR_FIXED_15,
+       EL_DF_MIRROR_FIXED_14,
+       EL_DF_MIRROR_FIXED_13,
+       EL_DF_MIRROR_FIXED_12,
+       EL_DF_MIRROR_FIXED_11,
+       EL_DF_MIRROR_FIXED_10,
+       EL_DF_MIRROR_FIXED_9,
+       EL_DF_MIRROR_FIXED_8,
+       EL_DF_MIRROR_FIXED_7,
+       EL_DF_MIRROR_FIXED_6,
+       EL_DF_MIRROR_FIXED_5,
+       EL_DF_MIRROR_FIXED_4,
+       EL_DF_MIRROR_FIXED_3,
+       EL_DF_MIRROR_FIXED_2
+      },
 
       {
        -1,
@@ -12306,6 +12345,9 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y,
 #define CB_BRUSH_TO_CLIPBOARD          7
 #define CB_BRUSH_TO_CLIPBOARD_SMALL    8
 #define CB_UPDATE_BRUSH_POSITION       9
+#define CB_FLIP_BRUSH_X                        10
+#define CB_FLIP_BRUSH_Y                        11
+#define CB_FLIP_BRUSH_XY               12
 
 #define MAX_CB_PART_SIZE       10
 #define MAX_CB_LINE_SIZE       (MAX_LEV_FIELDX + 1)    // text plus newline
@@ -12314,6 +12356,321 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y,
                                 MAX_CB_NUM_LINES *     \
                                 MAX_CB_PART_SIZE)
 
+static int getFlippedTileX(int element)
+{
+  switch (element)
+  {
+    case EL_BD_BUTTERFLY_LEFT:         return EL_BD_BUTTERFLY_RIGHT;
+    case EL_BD_BUTTERFLY_RIGHT:                return EL_BD_BUTTERFLY_LEFT;
+
+    case EL_BD_FIREFLY_LEFT:           return EL_BD_FIREFLY_RIGHT;
+    case EL_BD_FIREFLY_RIGHT:          return EL_BD_FIREFLY_LEFT;
+
+    case EL_BUG_LEFT:                  return EL_BUG_RIGHT;
+    case EL_BUG_RIGHT:                 return EL_BUG_LEFT;
+
+    case EL_SPACESHIP_LEFT:            return EL_SPACESHIP_RIGHT;
+    case EL_SPACESHIP_RIGHT:           return EL_SPACESHIP_LEFT;
+
+    case EL_PACMAN_LEFT:               return EL_PACMAN_RIGHT;
+    case EL_PACMAN_RIGHT:              return EL_PACMAN_LEFT;
+
+    case EL_ARROW_LEFT:                        return EL_ARROW_RIGHT;
+    case EL_ARROW_RIGHT:               return EL_ARROW_LEFT;
+
+    case EL_MOLE_LEFT:                 return EL_MOLE_RIGHT;
+    case EL_MOLE_RIGHT:                        return EL_MOLE_LEFT;
+
+    case EL_BALLOON_SWITCH_LEFT:       return EL_BALLOON_SWITCH_RIGHT;
+    case EL_BALLOON_SWITCH_RIGHT:      return EL_BALLOON_SWITCH_LEFT;
+
+    case EL_YAMYAM_LEFT:               return EL_YAMYAM_RIGHT;
+    case EL_YAMYAM_RIGHT:              return EL_YAMYAM_LEFT;
+
+    case EL_SP_PORT_LEFT:              return EL_SP_PORT_RIGHT;
+    case EL_SP_PORT_RIGHT:             return EL_SP_PORT_LEFT;
+
+    case EL_SP_GRAVITY_PORT_LEFT:      return EL_SP_GRAVITY_PORT_RIGHT;
+    case EL_SP_GRAVITY_PORT_RIGHT:     return EL_SP_GRAVITY_PORT_LEFT;
+
+    case EL_SP_GRAVITY_ON_PORT_LEFT:   return EL_SP_GRAVITY_ON_PORT_RIGHT;
+    case EL_SP_GRAVITY_ON_PORT_RIGHT:  return EL_SP_GRAVITY_ON_PORT_LEFT;
+
+    case EL_SP_GRAVITY_OFF_PORT_LEFT:  return EL_SP_GRAVITY_OFF_PORT_RIGHT;
+    case EL_SP_GRAVITY_OFF_PORT_RIGHT: return EL_SP_GRAVITY_OFF_PORT_LEFT;
+
+    case EL_CONVEYOR_BELT_1_LEFT:      return EL_CONVEYOR_BELT_1_RIGHT;
+    case EL_CONVEYOR_BELT_1_RIGHT:     return EL_CONVEYOR_BELT_1_LEFT;
+
+    case EL_CONVEYOR_BELT_2_LEFT:      return EL_CONVEYOR_BELT_2_RIGHT;
+    case EL_CONVEYOR_BELT_2_RIGHT:     return EL_CONVEYOR_BELT_2_LEFT;
+
+    case EL_CONVEYOR_BELT_3_LEFT:      return EL_CONVEYOR_BELT_3_RIGHT;
+    case EL_CONVEYOR_BELT_3_RIGHT:     return EL_CONVEYOR_BELT_3_LEFT;
+
+    case EL_CONVEYOR_BELT_4_LEFT:      return EL_CONVEYOR_BELT_4_RIGHT;
+    case EL_CONVEYOR_BELT_4_RIGHT:     return EL_CONVEYOR_BELT_4_LEFT;
+
+    case EL_SPRING_LEFT:               return EL_SPRING_RIGHT;
+    case EL_SPRING_RIGHT:              return EL_SPRING_LEFT;
+
+    case EL_SP_CHIP_LEFT:              return EL_SP_CHIP_RIGHT;
+    case EL_SP_CHIP_RIGHT:             return EL_SP_CHIP_LEFT;
+
+    case EL_TUBE_VERTICAL_LEFT:                return EL_TUBE_VERTICAL_RIGHT;
+    case EL_TUBE_VERTICAL_RIGHT:       return EL_TUBE_VERTICAL_LEFT;
+    case EL_TUBE_LEFT_UP:              return EL_TUBE_RIGHT_UP;
+    case EL_TUBE_LEFT_DOWN:            return EL_TUBE_RIGHT_DOWN;
+    case EL_TUBE_RIGHT_UP:             return EL_TUBE_LEFT_UP;
+    case EL_TUBE_RIGHT_DOWN:           return EL_TUBE_LEFT_DOWN;
+
+    case EL_DC_STEELWALL_1_LEFT:       return EL_DC_STEELWALL_1_RIGHT;
+    case EL_DC_STEELWALL_1_RIGHT:      return EL_DC_STEELWALL_1_LEFT;
+    case EL_DC_STEELWALL_1_TOPLEFT:    return EL_DC_STEELWALL_1_TOPRIGHT;
+    case EL_DC_STEELWALL_1_TOPRIGHT:   return EL_DC_STEELWALL_1_TOPLEFT;
+    case EL_DC_STEELWALL_1_BOTTOMLEFT: return EL_DC_STEELWALL_1_BOTTOMRIGHT;
+    case EL_DC_STEELWALL_1_BOTTOMRIGHT:        return EL_DC_STEELWALL_1_BOTTOMLEFT;
+    case EL_DC_STEELWALL_1_TOPLEFT_2:  return EL_DC_STEELWALL_1_TOPRIGHT_2;
+    case EL_DC_STEELWALL_1_TOPRIGHT_2: return EL_DC_STEELWALL_1_TOPLEFT_2;
+    case EL_DC_STEELWALL_1_BOTTOMLEFT_2: return EL_DC_STEELWALL_1_BOTTOMRIGHT_2;
+    case EL_DC_STEELWALL_1_BOTTOMRIGHT_2: return EL_DC_STEELWALL_1_BOTTOMLEFT_2;
+
+    case EL_DC_STEELWALL_2_LEFT:       return EL_DC_STEELWALL_2_RIGHT;
+    case EL_DC_STEELWALL_2_RIGHT:      return EL_DC_STEELWALL_2_LEFT;
+
+    case EL_ACID_POOL_TOPLEFT:         return EL_ACID_POOL_TOPRIGHT;
+    case EL_ACID_POOL_TOPRIGHT:                return EL_ACID_POOL_TOPLEFT;
+    case EL_ACID_POOL_BOTTOMLEFT:      return EL_ACID_POOL_BOTTOMRIGHT;
+    case EL_ACID_POOL_BOTTOMRIGHT:     return EL_ACID_POOL_BOTTOMLEFT;
+  }
+
+  return element;
+}
+
+static int getFlippedTileY(int element)
+{
+  switch (element)
+  {
+    case EL_BD_BUTTERFLY_UP:           return EL_BD_BUTTERFLY_DOWN;
+    case EL_BD_BUTTERFLY_DOWN:         return EL_BD_BUTTERFLY_UP;
+
+    case EL_BD_FIREFLY_UP:             return EL_BD_FIREFLY_DOWN;
+    case EL_BD_FIREFLY_DOWN:           return EL_BD_FIREFLY_UP;
+
+    case EL_BUG_UP:                    return EL_BUG_DOWN;
+    case EL_BUG_DOWN:                  return EL_BUG_UP;
+
+    case EL_SPACESHIP_UP:              return EL_SPACESHIP_DOWN;
+    case EL_SPACESHIP_DOWN:            return EL_SPACESHIP_UP;
+
+    case EL_PACMAN_UP:                 return EL_PACMAN_DOWN;
+    case EL_PACMAN_DOWN:               return EL_PACMAN_UP;
+
+    case EL_ARROW_UP:                  return EL_ARROW_DOWN;
+    case EL_ARROW_DOWN:                        return EL_ARROW_UP;
+
+    case EL_MOLE_UP:                   return EL_MOLE_DOWN;
+    case EL_MOLE_DOWN:                 return EL_MOLE_UP;
+
+    case EL_BALLOON_SWITCH_UP:         return EL_BALLOON_SWITCH_DOWN;
+    case EL_BALLOON_SWITCH_DOWN:       return EL_BALLOON_SWITCH_UP;
+
+    case EL_YAMYAM_UP:                 return EL_YAMYAM_DOWN;
+    case EL_YAMYAM_DOWN:               return EL_YAMYAM_UP;
+
+    case EL_SP_PORT_UP:                        return EL_SP_PORT_DOWN;
+    case EL_SP_PORT_DOWN:              return EL_SP_PORT_UP;
+
+    case EL_SP_GRAVITY_PORT_UP:                return EL_SP_GRAVITY_PORT_DOWN;
+    case EL_SP_GRAVITY_PORT_DOWN:      return EL_SP_GRAVITY_PORT_UP;
+
+    case EL_SP_GRAVITY_ON_PORT_UP:     return EL_SP_GRAVITY_ON_PORT_DOWN;
+    case EL_SP_GRAVITY_ON_PORT_DOWN:   return EL_SP_GRAVITY_ON_PORT_UP;
+
+    case EL_SP_GRAVITY_OFF_PORT_UP:    return EL_SP_GRAVITY_OFF_PORT_DOWN;
+    case EL_SP_GRAVITY_OFF_PORT_DOWN:  return EL_SP_GRAVITY_OFF_PORT_UP;
+
+    case EL_SP_CHIP_TOP:               return EL_SP_CHIP_BOTTOM;
+    case EL_SP_CHIP_BOTTOM:            return EL_SP_CHIP_TOP;
+
+    case EL_TUBE_HORIZONTAL_UP:                return EL_TUBE_HORIZONTAL_DOWN;
+    case EL_TUBE_HORIZONTAL_DOWN:      return EL_TUBE_HORIZONTAL_UP;
+    case EL_TUBE_LEFT_UP:              return EL_TUBE_LEFT_DOWN;
+    case EL_TUBE_LEFT_DOWN:            return EL_TUBE_LEFT_UP;
+    case EL_TUBE_RIGHT_UP:             return EL_TUBE_RIGHT_DOWN;
+    case EL_TUBE_RIGHT_DOWN:           return EL_TUBE_RIGHT_UP;
+
+    case EL_DC_STEELWALL_1_TOP:                return EL_DC_STEELWALL_1_BOTTOM;
+    case EL_DC_STEELWALL_1_BOTTOM:     return EL_DC_STEELWALL_1_TOP;
+    case EL_DC_STEELWALL_1_TOPLEFT:    return EL_DC_STEELWALL_1_BOTTOMLEFT;
+    case EL_DC_STEELWALL_1_TOPRIGHT:   return EL_DC_STEELWALL_1_BOTTOMRIGHT;
+    case EL_DC_STEELWALL_1_BOTTOMLEFT: return EL_DC_STEELWALL_1_TOPLEFT;
+    case EL_DC_STEELWALL_1_BOTTOMRIGHT:        return EL_DC_STEELWALL_1_TOPRIGHT;
+    case EL_DC_STEELWALL_1_TOPLEFT_2:  return EL_DC_STEELWALL_1_BOTTOMLEFT_2;
+    case EL_DC_STEELWALL_1_TOPRIGHT_2: return EL_DC_STEELWALL_1_BOTTOMRIGHT_2;
+    case EL_DC_STEELWALL_1_BOTTOMLEFT_2: return EL_DC_STEELWALL_1_TOPLEFT_2;
+    case EL_DC_STEELWALL_1_BOTTOMRIGHT_2: return EL_DC_STEELWALL_1_TOPRIGHT_2;
+
+    case EL_DC_STEELWALL_2_TOP:                return EL_DC_STEELWALL_2_BOTTOM;
+    case EL_DC_STEELWALL_2_BOTTOM:     return EL_DC_STEELWALL_2_TOP;
+
+    case EL_EMC_WALL_1:                        return EL_EMC_WALL_3;
+    case EL_EMC_WALL_3:                        return EL_EMC_WALL_1;
+  }
+
+  return element;
+}
+
+static int getFlippedTileXY(int element)
+{
+  switch (element)
+  {
+    case EL_BD_BUTTERFLY_LEFT:         return EL_BD_BUTTERFLY_UP;
+    case EL_BD_BUTTERFLY_RIGHT:                return EL_BD_BUTTERFLY_DOWN;
+    case EL_BD_BUTTERFLY_UP:           return EL_BD_BUTTERFLY_LEFT;
+    case EL_BD_BUTTERFLY_DOWN:         return EL_BD_BUTTERFLY_RIGHT;
+
+    case EL_BD_FIREFLY_LEFT:           return EL_BD_FIREFLY_UP;
+    case EL_BD_FIREFLY_RIGHT:          return EL_BD_FIREFLY_DOWN;
+    case EL_BD_FIREFLY_UP:             return EL_BD_FIREFLY_LEFT;
+    case EL_BD_FIREFLY_DOWN:           return EL_BD_FIREFLY_RIGHT;
+
+    case EL_BUG_LEFT:                  return EL_BUG_UP;
+    case EL_BUG_RIGHT:                 return EL_BUG_DOWN;
+    case EL_BUG_UP:                    return EL_BUG_LEFT;
+    case EL_BUG_DOWN:                  return EL_BUG_RIGHT;
+
+    case EL_SPACESHIP_LEFT:            return EL_SPACESHIP_UP;
+    case EL_SPACESHIP_RIGHT:           return EL_SPACESHIP_DOWN;
+    case EL_SPACESHIP_UP:              return EL_SPACESHIP_LEFT;
+    case EL_SPACESHIP_DOWN:            return EL_SPACESHIP_RIGHT;
+
+    case EL_PACMAN_LEFT:               return EL_PACMAN_UP;
+    case EL_PACMAN_RIGHT:              return EL_PACMAN_DOWN;
+    case EL_PACMAN_UP:                 return EL_PACMAN_LEFT;
+    case EL_PACMAN_DOWN:               return EL_PACMAN_RIGHT;
+
+    case EL_ARROW_LEFT:                        return EL_ARROW_UP;
+    case EL_ARROW_RIGHT:               return EL_ARROW_DOWN;
+    case EL_ARROW_UP:                  return EL_ARROW_LEFT;
+    case EL_ARROW_DOWN:                        return EL_ARROW_RIGHT;
+
+    case EL_MOLE_LEFT:                 return EL_MOLE_UP;
+    case EL_MOLE_RIGHT:                        return EL_MOLE_DOWN;
+    case EL_MOLE_UP:                   return EL_MOLE_LEFT;
+    case EL_MOLE_DOWN:                 return EL_MOLE_RIGHT;
+
+    case EL_BALLOON_SWITCH_LEFT:       return EL_BALLOON_SWITCH_UP;
+    case EL_BALLOON_SWITCH_RIGHT:      return EL_BALLOON_SWITCH_DOWN;
+    case EL_BALLOON_SWITCH_UP:         return EL_BALLOON_SWITCH_LEFT;
+    case EL_BALLOON_SWITCH_DOWN:       return EL_BALLOON_SWITCH_RIGHT;
+
+    case EL_YAMYAM_LEFT:               return EL_YAMYAM_UP;
+    case EL_YAMYAM_RIGHT:              return EL_YAMYAM_DOWN;
+    case EL_YAMYAM_UP:                 return EL_YAMYAM_LEFT;
+    case EL_YAMYAM_DOWN:               return EL_YAMYAM_RIGHT;
+
+    case EL_SP_PORT_LEFT:              return EL_SP_PORT_UP;
+    case EL_SP_PORT_RIGHT:             return EL_SP_PORT_DOWN;
+    case EL_SP_PORT_UP:                        return EL_SP_PORT_LEFT;
+    case EL_SP_PORT_DOWN:              return EL_SP_PORT_RIGHT;
+
+    case EL_SP_GRAVITY_PORT_LEFT:      return EL_SP_GRAVITY_PORT_UP;
+    case EL_SP_GRAVITY_PORT_RIGHT:     return EL_SP_GRAVITY_PORT_DOWN;
+    case EL_SP_GRAVITY_PORT_UP:                return EL_SP_GRAVITY_PORT_LEFT;
+    case EL_SP_GRAVITY_PORT_DOWN:      return EL_SP_GRAVITY_PORT_RIGHT;
+
+    case EL_SP_GRAVITY_ON_PORT_LEFT:   return EL_SP_GRAVITY_ON_PORT_UP;
+    case EL_SP_GRAVITY_ON_PORT_RIGHT:  return EL_SP_GRAVITY_ON_PORT_DOWN;
+    case EL_SP_GRAVITY_ON_PORT_UP:     return EL_SP_GRAVITY_ON_PORT_LEFT;
+    case EL_SP_GRAVITY_ON_PORT_DOWN:   return EL_SP_GRAVITY_ON_PORT_RIGHT;
+
+    case EL_SP_GRAVITY_OFF_PORT_LEFT:  return EL_SP_GRAVITY_OFF_PORT_UP;
+    case EL_SP_GRAVITY_OFF_PORT_RIGHT: return EL_SP_GRAVITY_OFF_PORT_DOWN;
+    case EL_SP_GRAVITY_OFF_PORT_UP:    return EL_SP_GRAVITY_OFF_PORT_LEFT;
+    case EL_SP_GRAVITY_OFF_PORT_DOWN:  return EL_SP_GRAVITY_OFF_PORT_RIGHT;
+
+    case EL_SP_CHIP_LEFT:              return EL_SP_CHIP_TOP;
+    case EL_SP_CHIP_RIGHT:             return EL_SP_CHIP_BOTTOM;
+    case EL_SP_CHIP_TOP:               return EL_SP_CHIP_LEFT;
+    case EL_SP_CHIP_BOTTOM:            return EL_SP_CHIP_RIGHT;
+
+    case EL_TUBE_VERTICAL:             return EL_TUBE_HORIZONTAL;
+    case EL_TUBE_HORIZONTAL:           return EL_TUBE_VERTICAL;
+    case EL_TUBE_VERTICAL_LEFT:                return EL_TUBE_HORIZONTAL_UP;
+    case EL_TUBE_VERTICAL_RIGHT:       return EL_TUBE_HORIZONTAL_DOWN;
+    case EL_TUBE_HORIZONTAL_UP:                return EL_TUBE_VERTICAL_LEFT;
+    case EL_TUBE_HORIZONTAL_DOWN:      return EL_TUBE_VERTICAL_RIGHT;
+    case EL_TUBE_LEFT_DOWN:            return EL_TUBE_RIGHT_UP;
+    case EL_TUBE_RIGHT_UP:             return EL_TUBE_LEFT_DOWN;
+
+    case EL_DC_STEELWALL_1_LEFT:       return EL_DC_STEELWALL_1_TOP;
+    case EL_DC_STEELWALL_1_RIGHT:      return EL_DC_STEELWALL_1_BOTTOM;
+    case EL_DC_STEELWALL_1_TOP:                return EL_DC_STEELWALL_1_LEFT;
+    case EL_DC_STEELWALL_1_BOTTOM:     return EL_DC_STEELWALL_1_RIGHT;
+    case EL_DC_STEELWALL_1_HORIZONTAL: return EL_DC_STEELWALL_1_VERTICAL;
+    case EL_DC_STEELWALL_1_VERTICAL:   return EL_DC_STEELWALL_1_HORIZONTAL;
+    case EL_DC_STEELWALL_1_TOPRIGHT:   return EL_DC_STEELWALL_1_BOTTOMLEFT;
+    case EL_DC_STEELWALL_1_BOTTOMLEFT: return EL_DC_STEELWALL_1_TOPRIGHT;
+    case EL_DC_STEELWALL_1_TOPRIGHT_2: return EL_DC_STEELWALL_1_BOTTOMLEFT_2;
+    case EL_DC_STEELWALL_1_BOTTOMLEFT_2: return EL_DC_STEELWALL_1_TOPRIGHT_2;
+
+    case EL_DC_STEELWALL_2_LEFT:       return EL_DC_STEELWALL_2_TOP;
+    case EL_DC_STEELWALL_2_RIGHT:      return EL_DC_STEELWALL_2_BOTTOM;
+    case EL_DC_STEELWALL_2_TOP:                return EL_DC_STEELWALL_2_LEFT;
+    case EL_DC_STEELWALL_2_BOTTOM:     return EL_DC_STEELWALL_2_RIGHT;
+    case EL_DC_STEELWALL_2_HORIZONTAL: return EL_DC_STEELWALL_2_VERTICAL;
+    case EL_DC_STEELWALL_2_VERTICAL:   return EL_DC_STEELWALL_2_HORIZONTAL;
+
+    case EL_EXPANDABLE_WALL_HORIZONTAL:        return EL_EXPANDABLE_WALL_VERTICAL;
+    case EL_EXPANDABLE_WALL_VERTICAL:  return EL_EXPANDABLE_WALL_HORIZONTAL;
+
+    case EL_EXPANDABLE_STEELWALL_HORIZONTAL:   return EL_EXPANDABLE_STEELWALL_VERTICAL;
+    case EL_EXPANDABLE_STEELWALL_VERTICAL:     return EL_EXPANDABLE_STEELWALL_HORIZONTAL;
+  }
+
+  return element;
+}
+
+static int getFlippedTile(int element, int mode)
+{
+  if (IS_MM_ELEMENT(element))
+  {
+    // get MM game element
+    element = map_element_RND_to_MM(element);
+
+    // get flipped game element
+    element = (mode == CB_FLIP_BRUSH_X  ? getFlippedTileX_MM(element) :
+              mode == CB_FLIP_BRUSH_Y  ? getFlippedTileY_MM(element) :
+              mode == CB_FLIP_BRUSH_XY ? getFlippedTileXY_MM(element) :
+              element);
+
+    // get RND game element again
+    element = map_element_MM_to_RND(element);
+  }
+  else
+  {
+    // get flipped game element
+    element = (mode == CB_FLIP_BRUSH_X  ? getFlippedTileX(element) :
+              mode == CB_FLIP_BRUSH_Y  ? getFlippedTileY(element) :
+              mode == CB_FLIP_BRUSH_XY ? getFlippedTileXY(element) :
+              element);
+  }
+
+  return element;
+}
+
+static void SwapFlippedTiles(short *tile1, short *tile2, int mode)
+{
+  // flip tiles
+  short tile1_flipped = getFlippedTile(*tile1, mode);
+  short tile2_flipped = getFlippedTile(*tile2, mode);
+
+  // swap tiles
+  *tile1 = tile2_flipped;
+  *tile2 = tile1_flipped;
+}
+
 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
 {
   DrawLineElement(sx, sy, element, change_level);
@@ -12674,6 +13031,37 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
 
     delete_old_brush = TRUE;
   }
+  else if (mode == CB_FLIP_BRUSH_X)
+  {
+    for (y = 0; y < brush_height; y++)
+      for (x = 0; x < (brush_width + 1) / 2; x++)
+       SwapFlippedTiles(&brush_buffer[x][y],
+                        &brush_buffer[brush_width - x - 1][y], mode);
+
+    CopyBrushExt(last_cursor_x, last_cursor_y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
+  }
+  else if (mode == CB_FLIP_BRUSH_Y)
+  {
+    for (y = 0; y < (brush_height + 1) / 2; y++)
+      for (x = 0; x < brush_width; x++)
+       SwapFlippedTiles(&brush_buffer[x][y],
+                        &brush_buffer[x][brush_height - y - 1], mode);
+
+    CopyBrushExt(last_cursor_x, last_cursor_y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
+  }
+  else if (mode == CB_FLIP_BRUSH_XY)
+  {
+    CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
+
+    for (y = 0; y < MAX(brush_width, brush_height); y++)
+      for (x = 0; x <= y; x++)
+       SwapFlippedTiles(&brush_buffer[x][y],
+                        &brush_buffer[y][x], mode);
+
+    swap_numbers(&brush_width, &brush_height);
+
+    CopyBrushExt(last_cursor_x, last_cursor_y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
+  }
 
   if (mode == CB_UPDATE_BRUSH_POSITION)
   {
@@ -12708,6 +13096,22 @@ static void DeleteBrushFromCursor(void)
   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
 }
 
+static void FlipBrushX(void)
+{
+  CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_X);
+}
+
+static void FlipBrushY(void)
+{
+  CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_Y);
+}
+
+static void RotateBrush(void)
+{
+  CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_XY);
+  CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_X);
+}
+
 void DumpBrush(void)
 {
   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
@@ -13597,7 +14001,7 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi)
 
   if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
   {
-    DrawLevelInfoWindow();
+    DrawLevelConfigWindow();
   }
   else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
   {
@@ -13642,12 +14046,12 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
   int type_id = gi->custom_type_id;
   int i;
 
-  if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
-      type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
+  if (type_id >= ED_TAB_BUTTON_ID_LEVELCONFIG_FIRST &&
+      type_id <= ED_TAB_BUTTON_ID_LEVELCONFIG_LAST)
   {
-    edit_mode_levelinfo = gi->custom_type_id;
+    edit_mode_levelconfig = gi->custom_type_id;
 
-    DrawLevelInfoWindow();
+    DrawLevelConfigWindow();
   }
   else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
           type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
@@ -14303,12 +14707,12 @@ static void HandleControlButtons(struct GadgetInfo *gi)
 
       break;
 
-    case GADGET_ID_INFO:
-      if (edit_mode != ED_MODE_INFO)
+    case GADGET_ID_CONF:
+      if (edit_mode != ED_MODE_LEVELCONFIG)
       {
        last_edit_mode = edit_mode;
 
-       ChangeEditModeWindow(ED_MODE_INFO);
+       ChangeEditModeWindow(ED_MODE_LEVELCONFIG);
       }
       else
       {
@@ -14349,7 +14753,7 @@ static void HandleControlButtons(struct GadgetInfo *gi)
          Request("Save this level and kill the old?", REQ_ASK))
       {
        if (leveldir_former->readonly)
-         ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
+         ModifyLevelConfigForSavingIntoPersonalLevelSet(leveldir_former->name);
 
        SetAutomaticNumberOfGemsNeeded();
 
@@ -14605,8 +15009,8 @@ void HandleLevelEditorKeyInput(Key key)
     case KSYM_Escape:
       if (edit_mode == ED_MODE_DRAWING)
        RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
-      else if (edit_mode == ED_MODE_INFO)
-       HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
+      else if (edit_mode == ED_MODE_LEVELCONFIG)
+       HandleControlButtons(level_editor_gadget[GADGET_ID_CONF]);
       else if (edit_mode == ED_MODE_PROPERTIES)
        HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
       else if (edit_mode == ED_MODE_PALETTE)
@@ -14648,6 +15052,16 @@ void HandleLevelEditorKeyInput(Key key)
       if (letter && letter == controlbutton_info[i].shortcut)
        if (!anyTextGadgetActive())
          ClickOnGadget(level_editor_gadget[i], button);
+
+  if (draw_with_brush)
+  {
+    if (letter == 'x')
+      FlipBrushX();
+    else if (letter == 'y')
+      FlipBrushY();
+    else if (letter == 'z')
+      RotateBrush();
+  }
 }
 
 static void HandleLevelEditorIdle_Properties(void)