rnd-20031005-1-src
[rocksndiamonds.git] / src / editor.c
index 0b9ad87861e15e2c3a0906bf7babe8d99290e4f2..8e9904e7d0d55ad3b27fbab90052fae056c7613a 100644 (file)
@@ -1114,11 +1114,11 @@ static struct ValueTextInfo options_change_direct_action[] =
 {
   { CE_TOUCHED_BY_PLAYER,      "touched by player ..."         },
   { CE_PRESSED_BY_PLAYER,      "pressed by player ..."         },
-  { CE_SWITCHED_BY_PLAYER,     "switched by player ..."        },
   { CE_PUSHED_BY_PLAYER,       "pushed by player ..."          },
   { CE_ENTERED_BY_PLAYER,      "entered by player ..."         },
   { CE_LEFT_BY_PLAYER,         "left by player ..."            },
   { CE_DROPPED_BY_PLAYER,      "dropped by player"             },
+  { CE_SWITCHED,               "switched ..."                  },
   { CE_COLLISION,              "collision ..."                 },
   { CE_IMPACT,                 "impact"                        },
   { CE_SMASHED,                        "smashed"                       },
@@ -1129,7 +1129,6 @@ static struct ValueTextInfo options_change_other_action[] =
 {
   { CE_OTHER_GETS_TOUCHED,     "player touches ..."            },
   { CE_OTHER_GETS_PRESSED,     "player presses ..."            },
-  { CE_OTHER_GETS_SWITCHED,    "player switches ..."           },
   { CE_OTHER_GETS_PUSHED,      "player pushes ..."             },
   { CE_OTHER_GETS_ENTERED,     "player enters ..."             },
   { CE_OTHER_GETS_LEFT,                "player leaves ..."             },
@@ -1137,6 +1136,7 @@ static struct ValueTextInfo options_change_other_action[] =
   { CE_OTHER_GETS_COLLECTED,   "player collects"               },
   { CE_OTHER_GETS_DROPPED,     "player drops"                  },
   { CE_OTHER_IS_TOUCHING,      "touching ..."                  },
+  { CE_OTHER_IS_SWITCHING,     "switch of ..."                 },
   { CE_OTHER_IS_CHANGING,      "change of"                     },
   { CE_OTHER_IS_EXPLODING,     "explosion of"                  },
   { -1,                                NULL                            }
@@ -4591,11 +4591,11 @@ static void CopyCustomElementPropertiesToEditor(int element)
   custom_element_change.direct_action =
     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
-     HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
+     HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
      HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
@@ -4605,7 +4605,6 @@ static void CopyCustomElementPropertiesToEditor(int element)
   custom_element_change.other_action =
     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
-     HAS_CHANGE_EVENT(element, CE_OTHER_GETS_SWITCHED) ? CE_OTHER_GETS_SWITCHED :
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
@@ -4613,6 +4612,7 @@ static void CopyCustomElementPropertiesToEditor(int element)
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
+     HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
      custom_element_change.other_action);
@@ -4709,11 +4709,11 @@ static void CopyCustomElementPropertiesToGame(int element)
   /* set player change event from checkbox and selectbox */
   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
-  custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
+  custom_element_change_events[CE_SWITCHED] = FALSE;
   custom_element_change_events[CE_COLLISION] = FALSE;
   custom_element_change_events[CE_IMPACT] = FALSE;
   custom_element_change_events[CE_SMASHED] = FALSE;
@@ -4723,7 +4723,6 @@ static void CopyCustomElementPropertiesToGame(int element)
   /* set other element action change event from checkbox and selectbox */
   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
-  custom_element_change_events[CE_OTHER_GETS_SWITCHED] = FALSE;
   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
@@ -4731,6 +4730,7 @@ static void CopyCustomElementPropertiesToGame(int element)
   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
+  custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
   custom_element_change_events[custom_element_change.other_action] =