"main.text.quit.font",
&menu.main.text.quit.font
},
- {
- "main.text.current_level.x",
- &menu.main.text.current_level.x
- },
- {
- "main.text.current_level.y",
- &menu.main.text.current_level.y
- },
- {
- "main.text.current_level.align",
- &menu.main.text.current_level.align
- },
- {
- "main.text.current_level.font",
- &menu.main.text.current_level.font
- },
{
"main.text.first_level.x",
&menu.main.text.first_level.x
"main.text.last_level.font",
&menu.main.text.last_level.font
},
+ {
+ "main.text.level_number.x",
+ &menu.main.text.level_number.x
+ },
+ {
+ "main.text.level_number.y",
+ &menu.main.text.level_number.y
+ },
+ {
+ "main.text.level_number.align",
+ &menu.main.text.level_number.align
+ },
+ {
+ "main.text.level_number.font",
+ &menu.main.text.level_number.font
+ },
{
"main.text.level_info_1.x",
&menu.main.text.level_info_1.x
&door_2.anim_mode
},
{
- "game.panel.level.x",
- &game.panel.level.x
+ "game.panel.level_number.x",
+ &game.panel.level_number.x
},
{
- "game.panel.level.y",
- &game.panel.level.y
+ "game.panel.level_number.y",
+ &game.panel.level_number.y
},
{
- "game.panel.level.align",
- &game.panel.level.align
+ "game.panel.level_number.align",
+ &game.panel.level_number.align
},
{
- "game.panel.level.chars",
- &game.panel.level.chars
+ "game.panel.level_number.chars",
+ &game.panel.level_number.chars
},
{
- "game.panel.level.font",
- &game.panel.level.font
+ "game.panel.level_number.font",
+ &game.panel.level_number.font
},
{
- "game.panel.level.font_narrow",
- &game.panel.level.font_alt
+ "game.panel.level_number.font_narrow",
+ &game.panel.level_number.font_alt
},
{
"game.panel.gems.x",
&game.panel.inventory.font
},
{
- "game.panel.keys.x",
- &game.panel.keys.x
+ "game.panel.key_1.x",
+ &game.panel.key[0].x
+ },
+ {
+ "game.panel.key_1.y",
+ &game.panel.key[0].y
+ },
+ {
+ "game.panel.key_2.x",
+ &game.panel.key[1].x
+ },
+ {
+ "game.panel.key_2.y",
+ &game.panel.key[1].y
+ },
+ {
+ "game.panel.key_3.x",
+ &game.panel.key[2].x
+ },
+ {
+ "game.panel.key_3.y",
+ &game.panel.key[2].y
+ },
+ {
+ "game.panel.key_4.x",
+ &game.panel.key[3].x
+ },
+ {
+ "game.panel.key_4.y",
+ &game.panel.key[3].y
+ },
+ {
+ "game.panel.key_5.x",
+ &game.panel.key[4].x
+ },
+ {
+ "game.panel.key_5.y",
+ &game.panel.key[4].y
+ },
+ {
+ "game.panel.key_6.x",
+ &game.panel.key[5].x
+ },
+ {
+ "game.panel.key_6.y",
+ &game.panel.key[5].y
+ },
+ {
+ "game.panel.key_7.x",
+ &game.panel.key[6].x
+ },
+ {
+ "game.panel.key_7.y",
+ &game.panel.key[6].y
+ },
+ {
+ "game.panel.key_8.x",
+ &game.panel.key[7].x
+ },
+ {
+ "game.panel.key_8.y",
+ &game.panel.key[7].y
+ },
+ {
+ "game.panel.key_white.x",
+ &game.panel.key_white.x
+ },
+ {
+ "game.panel.key_white.y",
+ &game.panel.key_white.y
+ },
+ {
+ "game.panel.key_white_count.x",
+ &game.panel.key_white_count.x
+ },
+ {
+ "game.panel.key_white_count.y",
+ &game.panel.key_white_count.y
+ },
+ {
+ "game.panel.key_white_count.align",
+ &game.panel.key_white_count.align
},
{
- "game.panel.keys.y",
- &game.panel.keys.y
+ "game.panel.key_white_count.chars",
+ &game.panel.key_white_count.chars
},
{
- "game.panel.keys.align",
- &game.panel.keys.align
+ "game.panel.key_white_count.font",
+ &game.panel.key_white_count.font
},
{
"game.panel.score.x",
"game.panel.drop_next_8.y",
&game.panel.drop_next_8.y
},
- {
- "game.panel.emc_keys.x",
- &game.panel.emc_keys.x
- },
- {
- "game.panel.emc_keys.y",
- &game.panel.emc_keys.y
- },
- {
- "game.panel.emc_keys.align",
- &game.panel.emc_keys.align
- },
- {
- "game.panel.key_1.x",
- &game.panel.key_1.x
- },
- {
- "game.panel.key_1.y",
- &game.panel.key_1.y
- },
- {
- "game.panel.key_2.x",
- &game.panel.key_2.x
- },
- {
- "game.panel.key_2.y",
- &game.panel.key_2.y
- },
- {
- "game.panel.key_3.x",
- &game.panel.key_3.x
- },
- {
- "game.panel.key_3.y",
- &game.panel.key_3.y
- },
- {
- "game.panel.key_4.x",
- &game.panel.key_4.x
- },
- {
- "game.panel.key_4.y",
- &game.panel.key_4.y
- },
- {
- "game.panel.key_5.x",
- &game.panel.key_5.x
- },
- {
- "game.panel.key_5.y",
- &game.panel.key_5.y
- },
- {
- "game.panel.key_6.x",
- &game.panel.key_6.x
- },
- {
- "game.panel.key_6.y",
- &game.panel.key_6.y
- },
- {
- "game.panel.key_7.x",
- &game.panel.key_7.x
- },
- {
- "game.panel.key_7.y",
- &game.panel.key_7.y
- },
- {
- "game.panel.key_8.x",
- &game.panel.key_8.x
- },
- {
- "game.panel.key_8.y",
- &game.panel.key_8.y
- },
- {
- "game.panel.key_white.x",
- &game.panel.key_white.x
- },
- {
- "game.panel.key_white.y",
- &game.panel.key_white.y
- },
- {
- "game.panel.white_keys.x",
- &game.panel.white_keys.x
- },
- {
- "game.panel.white_keys.y",
- &game.panel.white_keys.y
- },
- {
- "game.panel.white_keys.align",
- &game.panel.white_keys.align
- },
- {
- "game.panel.white_keys.chars",
- &game.panel.white_keys.chars
- },
- {
- "game.panel.white_keys.font",
- &game.panel.white_keys.font
- },
{
"game.panel.shield_normal.x",
&game.panel.shield_normal.x
"game.panel.emc_magic_ball.y",
&game.panel.emc_magic_ball.y
},
+ {
+ "game.panel.emc_magic_ball_switch.x",
+ &game.panel.emc_magic_ball_switch.x
+ },
+ {
+ "game.panel.emc_magic_ball_switch.y",
+ &game.panel.emc_magic_ball_switch.y
+ },
{
"game.panel.emc_magic_ball_time.x",
&game.panel.emc_magic_ball_time.x
"game.panel.conveyor_belt_1.y",
&game.panel.conveyor_belt_1.y
},
- {
- "game.panel.conveyor_belt_2.x",
- &game.panel.conveyor_belt_2.x
- },
- {
- "game.panel.conveyor_belt_2.y",
- &game.panel.conveyor_belt_2.y
- },
- {
- "game.panel.conveyor_belt_3.x",
- &game.panel.conveyor_belt_3.x
- },
- {
- "game.panel.conveyor_belt_3.y",
- &game.panel.conveyor_belt_3.y
- },
- {
- "game.panel.conveyor_belt_4.x",
- &game.panel.conveyor_belt_4.x
- },
- {
- "game.panel.conveyor_belt_4.y",
- &game.panel.conveyor_belt_4.y
- },
{
"game.panel.conveyor_belt_1_switch.x",
&game.panel.conveyor_belt_1_switch.x
"game.panel.conveyor_belt_1_switch.y",
&game.panel.conveyor_belt_1_switch.y
},
+ {
+ "game.panel.conveyor_belt_2.x",
+ &game.panel.conveyor_belt_2.x
+ },
+ {
+ "game.panel.conveyor_belt_2.y",
+ &game.panel.conveyor_belt_2.y
+ },
{
"game.panel.conveyor_belt_2_switch.x",
&game.panel.conveyor_belt_2_switch.x
"game.panel.conveyor_belt_2_switch.y",
&game.panel.conveyor_belt_2_switch.y
},
+ {
+ "game.panel.conveyor_belt_3.x",
+ &game.panel.conveyor_belt_3.x
+ },
+ {
+ "game.panel.conveyor_belt_3.y",
+ &game.panel.conveyor_belt_3.y
+ },
{
"game.panel.conveyor_belt_3_switch.x",
&game.panel.conveyor_belt_3_switch.x
"game.panel.conveyor_belt_3_switch.y",
&game.panel.conveyor_belt_3_switch.y
},
+ {
+ "game.panel.conveyor_belt_4.x",
+ &game.panel.conveyor_belt_4.x
+ },
+ {
+ "game.panel.conveyor_belt_4.y",
+ &game.panel.conveyor_belt_4.y
+ },
{
"game.panel.conveyor_belt_4_switch.x",
&game.panel.conveyor_belt_4_switch.x
&game.panel.level_author.font
},
{
- "game.panel.stop.x",
- &game.panel.stop.x
+ "game.button.stop.x",
+ &game.button.stop.x
},
{
- "game.panel.stop.y",
- &game.panel.stop.y
+ "game.button.stop.y",
+ &game.button.stop.y
},
{
- "game.panel.pause.x",
- &game.panel.pause.x
+ "game.button.pause.x",
+ &game.button.pause.x
},
{
- "game.panel.pause.y",
- &game.panel.pause.y
+ "game.button.pause.y",
+ &game.button.pause.y
},
{
- "game.panel.play.x",
- &game.panel.play.x
+ "game.button.play.x",
+ &game.button.play.x
},
{
- "game.panel.play.y",
- &game.panel.play.y
+ "game.button.play.y",
+ &game.button.play.y
},
{
- "game.panel.sound_music.x",
- &game.panel.sound_music.x
+ "game.button.sound_music.x",
+ &game.button.sound_music.x
},
{
- "game.panel.sound_music.y",
- &game.panel.sound_music.y
+ "game.button.sound_music.y",
+ &game.button.sound_music.y
},
{
- "game.panel.sound_loops.x",
- &game.panel.sound_loops.x
+ "game.button.sound_loops.x",
+ &game.button.sound_loops.x
},
{
- "game.panel.sound_loops.y",
- &game.panel.sound_loops.y
+ "game.button.sound_loops.y",
+ &game.button.sound_loops.y
},
{
- "game.panel.sound_simple.x",
- &game.panel.sound_simple.x
+ "game.button.sound_simple.x",
+ &game.button.sound_simple.x
},
{
- "game.panel.sound_simple.y",
- &game.panel.sound_simple.y
+ "game.button.sound_simple.y",
+ &game.button.sound_simple.y
},
{
"[player].boring_delay_fixed",