"tape.show_game_buttons",
&tape.show_game_buttons
},
+ {
+ "editor.button.prev_level.x",
+ &editor.button.prev_level.x
+ },
+ {
+ "editor.button.prev_level.y",
+ &editor.button.prev_level.y
+ },
+ {
+ "editor.button.next_level.x",
+ &editor.button.next_level.x
+ },
+ {
+ "editor.button.next_level.y",
+ &editor.button.next_level.y
+ },
+ {
+ "editor.input.level_number.x",
+ &editor.input.level_number.x
+ },
+ {
+ "editor.input.level_number.y",
+ &editor.input.level_number.y
+ },
{
"editor.palette.x",
&editor.palette.x
"editor.palette.rows",
&editor.palette.rows
},
+ {
+ "editor.palette.tile_size",
+ &editor.palette.tile_size
+ },
{
"editor.palette.element_left.x",
&editor.palette.element_left.x
"editor.palette.element_left.y",
&editor.palette.element_left.y
},
+ {
+ "editor.palette.element_left.tile_size",
+ &editor.palette.element_left.tile_size
+ },
{
"editor.palette.element_middle.x",
&editor.palette.element_middle.x
"editor.palette.element_middle.y",
&editor.palette.element_middle.y
},
+ {
+ "editor.palette.element_middle.tile_size",
+ &editor.palette.element_middle.tile_size
+ },
{
"editor.palette.element_right.x",
&editor.palette.element_right.x
"editor.palette.element_right.y",
&editor.palette.element_right.y
},
+ {
+ "editor.palette.element_right.tile_size",
+ &editor.palette.element_right.tile_size
+ },
{
"request.button.yes.x",
&request.button.yes.x