rnd-20100202-2-src
[rocksndiamonds.git] / src / conf_gfx.c
index fd978dae45dd7b10c2adf267f4656dca2252e810..f76d766315b628e9d84a066521ea44bf3b2d0da7 100644 (file)
@@ -4336,6 +4336,10 @@ struct ConfigInfo image_config[] =
   /* images not associated to game elements (used for menu screens etc.) */
   /* keyword to stop parser: "NO_MORE_ELEMENT_IMAGES" <-- do not change! */
 
+#if 1
+  { "sp_objects",                              "sp_objects.pcx"        },
+#endif
+
 #if 1
   /* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */
 
@@ -4944,12 +4948,12 @@ struct ConfigInfo image_config[] =
   { "global.busy.delay",                       "2"                     },
 
   { "editor.element_border",                   "RocksElements.pcx"     },
-  { "editor.element_border.xpos",              "0"                     },
-  { "editor.element_border.ypos",              "0"                     },
+  { "editor.element_border.x",                 "0"                     },
+  { "editor.element_border.y",                 "0"                     },
 
-  { "editor.element_border_input",             "RocksElements.pcx"     },
-  { "editor.element_border_input.xpos",                "0"                     },
-  { "editor.element_border_input.ypos",                "0"                     },
+  { "editor.element_border_input",             "RocksDoor.pcx"         },
+  { "editor.element_border_input.x",           "740"                   },
+  { "editor.element_border_input.y",           "48"                    },
 
   { "editor.cascade_list",                     "RocksDoor.pcx"         },
   { "editor.cascade_list.x",                   "708"                   },
@@ -6344,6 +6348,7 @@ struct ConfigInfo image_config[] =
 
   { "game.forced_scroll_delay_value",          "-1"                    },
   { "game.use_native_emc_graphics_engine",     "false"                 },
+  { "game.use_masked_pushing",                 "false"                 },
 
   { "[player].boring_delay_fixed",             "1000"                  },
   { "[player].boring_delay_random",            "1000"                  },