/* images not associated to game elements (used for menu screens etc.) */
/* keyword to stop parser: "NO_MORE_ELEMENT_IMAGES" <-- do not change! */
+#if 1
+ { "sp_objects", "sp_objects.pcx" },
+#endif
+
#if 1
/* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */
{ "game.forced_scroll_delay_value", "-1" },
{ "game.use_native_emc_graphics_engine", "false" },
+ { "game.use_masked_pushing", "false" },
{ "[player].boring_delay_fixed", "1000" },
{ "[player].boring_delay_random", "1000" },