rnd-20070314-1-src
[rocksndiamonds.git] / src / conf_gfx.c
index 6dfd5e4a23bdb42ad8c7302c3afee974533c34d2..f75a4671211f1da55c4179a6a4f93aad62159200 100644 (file)
@@ -5217,10 +5217,6 @@ struct ConfigInfo image_config[] =
   { "main.text.quit.align",                    "left"                  },
   { "main.text.quit.font",                     "font.menu_1"           },
 
-  { "main.text.current_level.x",               "352"                   },
-  { "main.text.current_level.y",               "96"                    },
-  { "main.text.current_level.align",           "left"                  },
-  { "main.text.current_level.font",            "font.value_1"          },
   { "main.text.first_level.x",                 "488"                   },
   { "main.text.first_level.y",                 "98"                    },
   { "main.text.first_level.align",             "left"                  },
@@ -5229,6 +5225,10 @@ struct ConfigInfo image_config[] =
   { "main.text.last_level.y",                  "112"                   },
   { "main.text.last_level.align",              "left"                  },
   { "main.text.last_level.font",               "font.text_3"           },
+  { "main.text.level_number.x",                        "352"                   },
+  { "main.text.level_number.y",                        "96"                    },
+  { "main.text.level_number.align",            "left"                  },
+  { "main.text.level_number.font",             "font.value_1"          },
   { "main.text.level_info_1.x",                        "272"                   },
   { "main.text.level_info_1.y",                        "352"                   },
   { "main.text.level_info_1.align",            "center"                },
@@ -5312,30 +5312,55 @@ struct ConfigInfo image_config[] =
   { "door_2.step_delay",                       "10"                    },
   { "door_2.anim_mode",                                "default"               },
 
-  { "game.panel.level.x",                      "51"                    },
-  { "game.panel.level.y",                      "20"                    },
-  { "game.panel.level.align",                  "center"                },
-  { "game.panel.level.chars",                  "-1"                    },
-  { "game.panel.level.font",                   "font.text_2"           },
-  { "game.panel.level.font_narrow",            "font.text_1"           },
+  { "game.panel.level_number.x",               "51"                    },
+  { "game.panel.level_number.y",               "20"                    },
+  { "game.panel.level_number.align",           "center"                },
+  { "game.panel.level_number.chars",           "-1"                    },
+  { "game.panel.level_number.font",            "font.text_2"           },
+  { "game.panel.level_number.font_narrow",     "font.text_1"           },
+
   { "game.panel.gems.x",                       "50"                    },
   { "game.panel.gems.y",                       "54"                    },
   { "game.panel.gems.align",                   "center"                },
   { "game.panel.gems.chars",                   "3"                     },
   { "game.panel.gems.font",                    "font.text_2"           },
+
   { "game.panel.inventory.x",                  "50"                    },
   { "game.panel.inventory.y",                  "89"                    },
   { "game.panel.inventory.align",              "center"                },
   { "game.panel.inventory.chars",              "3"                     },
   { "game.panel.inventory.font",               "font.text_2"           },
-  { "game.panel.keys.x",                       "50"                    },
-  { "game.panel.keys.y",                       "123"                   },
-  { "game.panel.keys.align",                   "center"                },
+
+  { "game.panel.key_1.x",                      "18"                    },
+  { "game.panel.key_1.y",                      "123"                   },
+  { "game.panel.key_2.x",                      "34"                    },
+  { "game.panel.key_2.y",                      "123"                   },
+  { "game.panel.key_3.x",                      "50"                    },
+  { "game.panel.key_3.y",                      "123"                   },
+  { "game.panel.key_4.x",                      "66"                    },
+  { "game.panel.key_4.y",                      "123"                   },
+  { "game.panel.key_5.x",                      "-1"                    },
+  { "game.panel.key_5.y",                      "-1"                    },
+  { "game.panel.key_6.x",                      "-1"                    },
+  { "game.panel.key_6.y",                      "-1"                    },
+  { "game.panel.key_7.x",                      "-1"                    },
+  { "game.panel.key_7.y",                      "-1"                    },
+  { "game.panel.key_8.x",                      "-1"                    },
+  { "game.panel.key_8.y",                      "-1"                    },
+  { "game.panel.key_white.x",                  "-1"                    },
+  { "game.panel.key_white.y",                  "-1"                    },
+  { "game.panel.key_white_count.x",            "-1"                    },
+  { "game.panel.key_white_count.y",            "-1"                    },
+  { "game.panel.key_white_count.align",                "left"                  },
+  { "game.panel.key_white_count.chars",                "-1"                    },
+  { "game.panel.key_white_count.font",         "font.text_2"           },
+
   { "game.panel.score.x",                      "50"                    },
   { "game.panel.score.y",                      "159"                   },
   { "game.panel.score.align",                  "center"                },
   { "game.panel.score.chars",                  "5"                     },
   { "game.panel.score.font",                   "font.text_2"           },
+
   { "game.panel.time.x",                       "50"                    },
   { "game.panel.time.y",                       "194"                   },
   { "game.panel.time.align",                   "center"                },
@@ -5375,32 +5400,6 @@ struct ConfigInfo image_config[] =
   { "game.panel.drop_next_7.y",                        "-1"                    },
   { "game.panel.drop_next_8.x",                        "-1"                    },
   { "game.panel.drop_next_8.y",                        "-1"                    },
-  { "game.panel.emc_keys.x",                   "-1"                    },
-  { "game.panel.emc_keys.y",                   "-1"                    },
-  { "game.panel.emc_keys.align",               "left"                  },
-  { "game.panel.key_1.x",                      "-1"                    },
-  { "game.panel.key_1.y",                      "-1"                    },
-  { "game.panel.key_2.x",                      "-1"                    },
-  { "game.panel.key_2.y",                      "-1"                    },
-  { "game.panel.key_3.x",                      "-1"                    },
-  { "game.panel.key_3.y",                      "-1"                    },
-  { "game.panel.key_4.x",                      "-1"                    },
-  { "game.panel.key_4.y",                      "-1"                    },
-  { "game.panel.key_5.x",                      "-1"                    },
-  { "game.panel.key_5.y",                      "-1"                    },
-  { "game.panel.key_6.x",                      "-1"                    },
-  { "game.panel.key_6.y",                      "-1"                    },
-  { "game.panel.key_7.x",                      "-1"                    },
-  { "game.panel.key_7.y",                      "-1"                    },
-  { "game.panel.key_8.x",                      "-1"                    },
-  { "game.panel.key_8.y",                      "-1"                    },
-  { "game.panel.key_white.x",                  "-1"                    },
-  { "game.panel.key_white.y",                  "-1"                    },
-  { "game.panel.white_keys.x",                 "-1"                    },
-  { "game.panel.white_keys.y",                 "-1"                    },
-  { "game.panel.white_keys.align",             "left"                  },
-  { "game.panel.white_keys.chars",             "-1"                    },
-  { "game.panel.white_keys.font",              "font.text_2"           },
 
   { "game.panel.shield_normal.x",              "-1"                    },
   { "game.panel.shield_normal.y",              "-1"                    },
@@ -5430,6 +5429,8 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.emc_magic_ball.x",             "-1"                    },
   { "game.panel.emc_magic_ball.y",             "-1"                    },
+  { "game.panel.emc_magic_ball_switch.x",      "-1"                    },
+  { "game.panel.emc_magic_ball_switch.y",      "-1"                    },
   { "game.panel.emc_magic_ball_time.x",                "-1"                    },
   { "game.panel.emc_magic_ball_time.y",                "-1"                    },
   { "game.panel.emc_magic_ball_time.align",    "left"                  },
@@ -5509,18 +5510,18 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.conveyor_belt_1.x",            "-1"                    },
   { "game.panel.conveyor_belt_1.y",            "-1"                    },
-  { "game.panel.conveyor_belt_2.x",            "-1"                    },
-  { "game.panel.conveyor_belt_2.y",            "-1"                    },
-  { "game.panel.conveyor_belt_3.x",            "-1"                    },
-  { "game.panel.conveyor_belt_3.y",            "-1"                    },
-  { "game.panel.conveyor_belt_4.x",            "-1"                    },
-  { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_1_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_2.x",            "-1"                    },
+  { "game.panel.conveyor_belt_2.y",            "-1"                    },
   { "game.panel.conveyor_belt_2_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_3.x",            "-1"                    },
+  { "game.panel.conveyor_belt_3.y",            "-1"                    },
   { "game.panel.conveyor_belt_3_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_4.x",            "-1"                    },
+  { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_4_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.y",     "-1"                    },
 
@@ -5553,18 +5554,18 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_author.chars",           "-1"                    },
   { "game.panel.level_author.font",            "font.text_2"           },
 
-  { "game.panel.stop.x",                       "-1"                    },
-  { "game.panel.stop.y",                       "-1"                    },
-  { "game.panel.pause.x",                      "-1"                    },
-  { "game.panel.pause.y",                      "-1"                    },
-  { "game.panel.play.x",                       "-1"                    },
-  { "game.panel.play.y",                       "-1"                    },
-  { "game.panel.sound_music.x",                        "-1"                    },
-  { "game.panel.sound_music.y",                        "-1"                    },
-  { "game.panel.sound_loops.x",                        "-1"                    },
-  { "game.panel.sound_loops.y",                        "-1"                    },
-  { "game.panel.sound_simple.x",               "-1"                    },
-  { "game.panel.sound_simple.y",               "-1"                    },
+  { "game.button.stop.x",                      "5"                     },
+  { "game.button.stop.y",                      "215"                   },
+  { "game.button.pause.x",                     "35"                    },
+  { "game.button.pause.y",                     "215"                   },
+  { "game.button.play.x",                      "65"                    },
+  { "game.button.play.y",                      "215"                   },
+  { "game.button.sound_music.x",               "5"                     },
+  { "game.button.sound_music.y",               "245"                   },
+  { "game.button.sound_loops.x",               "35"                    },
+  { "game.button.sound_loops.y",               "245"                   },
+  { "game.button.sound_simple.x",              "65"                    },
+  { "game.button.sound_simple.y",              "245"                   },
 
   { "[player].boring_delay_fixed",             "1000"                  },
   { "[player].boring_delay_random",            "1000"                  },