rnd-20070312-4-src
[rocksndiamonds.git] / src / conf_gfx.c
index 20a24667b4a92e121ea83719e761d159843bef07..c9ae0772e7ea8b21dd8669eacf8d18a5adab2231 100644 (file)
@@ -4666,6 +4666,8 @@ struct ConfigInfo image_config[] =
   { "font.text_1.y",                           "140"                   },
   { "font.text_1.width",                       "14"                    },
   { "font.text_1.height",                      "14"                    },
+  { "font.text_1.MAIN",                                UNDEFINED_FILENAME      },
+  { "font.text_1.MAIN.clone_from",             "font.text_1.PREVIEW"   },
   { "font.text_1.LEVELS",                      "RocksFontMedium.pcx"   },
   { "font.text_1.LEVELS.x",                    "0"                     },
   { "font.text_1.LEVELS.y",                    "0"                     },
@@ -4695,6 +4697,8 @@ struct ConfigInfo image_config[] =
   { "font.text_2.y",                           "210"                   },
   { "font.text_2.width",                       "14"                    },
   { "font.text_2.height",                      "14"                    },
+  { "font.text_2.MAIN",                                UNDEFINED_FILENAME      },
+  { "font.text_2.MAIN.clone_from",             "font.text_2.PREVIEW"   },
   { "font.text_2.LEVELS",                      "RocksFontMedium.pcx"   },
   { "font.text_2.LEVELS.x",                    "0"                     },
   { "font.text_2.LEVELS.y",                    "160"                   },
@@ -4745,6 +4749,8 @@ struct ConfigInfo image_config[] =
   { "font.text_4.y",                           "70"                    },
   { "font.text_4.width",                       "14"                    },
   { "font.text_4.height",                      "14"                    },
+  { "font.text_4.MAIN",                                UNDEFINED_FILENAME      },
+  { "font.text_4.MAIN.clone_from",             "font.text_3.PREVIEW"   },
   { "font.text_4.LEVELS",                      "RocksFontMedium.pcx"   },
   { "font.text_4.LEVELS.x",                    "0"                     },
   { "font.text_4.LEVELS.y",                    "480"                   },
@@ -4950,6 +4956,8 @@ struct ConfigInfo image_config[] =
   /* the following directives are not associated with an image, but
      probably make sense to be defined in "graphicsinfo.conf", too */
 
+  /* keyword to start parser: "CONFIG_VARS_START" <-- do not change! */
+
   { "titlemessage_initial_1.x",                        "-1"                    },
   { "titlemessage_initial_1.y",                        "-1"                    },
   { "titlemessage_initial_1.width",            "-1"                    },
@@ -5231,7 +5239,7 @@ struct ConfigInfo image_config[] =
   { "main.text.level_info_2.align",            "center"                },
   { "main.text.level_info_2.chars",            "-1"                    },
   { "main.text.level_info_2.font",             "font.text_2"           },
-  { "main.text.level_info_2.font_header",      "font.text_3"           },
+  { "main.text.level_info_2.font_header",      "font.text_4"           },
   { "main.text.level_name.x",                  "-1"                    },
   { "main.text.level_name.y",                  "-1"                    },
   { "main.text.level_name.align",              "left"                  },
@@ -5335,9 +5343,6 @@ struct ConfigInfo image_config[] =
   { "game.panel.time.font",                    "font.text_2"           },
   { "game.panel.time.font_narrow",             "font.text_1"           },
 
-#if 0
-  /* --- not yet available (start) --- */
-
   { "game.panel.time_hh.x",                    "-1"                    },
   { "game.panel.time_hh.y",                    "-1"                    },
   { "game.panel.time_hh.align",                        "left"                  },
@@ -5370,6 +5375,9 @@ struct ConfigInfo image_config[] =
   { "game.panel.drop_next_7.y",                        "-1"                    },
   { "game.panel.drop_next_8.x",                        "-1"                    },
   { "game.panel.drop_next_8.y",                        "-1"                    },
+  { "game.panel.emc_keys.x",                   "-1"                    },
+  { "game.panel.emc_keys.y",                   "-1"                    },
+  { "game.panel.emc_keys.align",               "left"                  },
   { "game.panel.key_1.x",                      "-1"                    },
   { "game.panel.key_1.y",                      "-1"                    },
   { "game.panel.key_2.x",                      "-1"                    },
@@ -5388,11 +5396,11 @@ struct ConfigInfo image_config[] =
   { "game.panel.key_8.y",                      "-1"                    },
   { "game.panel.key_white.x",                  "-1"                    },
   { "game.panel.key_white.y",                  "-1"                    },
-  { "game.panel.white_keys.x",                 "-1"                    },
-  { "game.panel.white_keys.y",                 "-1"                    },
-  { "game.panel.white_keys.align",             "left"                  },
-  { "game.panel.white_keys.chars",             "-1"                    },
-  { "game.panel.white_keys.font",              "font.text_2"           },
+  { "game.panel.key_white_count.x",            "-1"                    },
+  { "game.panel.key_white_count.y",            "-1"                    },
+  { "game.panel.key_white_count.align",                "left"                  },
+  { "game.panel.key_white_count.chars",                "-1"                    },
+  { "game.panel.key_white_count.font",         "font.text_2"           },
 
   { "game.panel.shield_normal.x",              "-1"                    },
   { "game.panel.shield_normal.y",              "-1"                    },
@@ -5422,6 +5430,8 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.emc_magic_ball.x",             "-1"                    },
   { "game.panel.emc_magic_ball.y",             "-1"                    },
+  { "game.panel.emc_magic_ball_switch.x",      "-1"                    },
+  { "game.panel.emc_magic_ball_switch.y",      "-1"                    },
   { "game.panel.emc_magic_ball_time.x",                "-1"                    },
   { "game.panel.emc_magic_ball_time.y",                "-1"                    },
   { "game.panel.emc_magic_ball_time.align",    "left"                  },
@@ -5501,18 +5511,18 @@ struct ConfigInfo image_config[] =
 
   { "game.panel.conveyor_belt_1.x",            "-1"                    },
   { "game.panel.conveyor_belt_1.y",            "-1"                    },
-  { "game.panel.conveyor_belt_2.x",            "-1"                    },
-  { "game.panel.conveyor_belt_2.y",            "-1"                    },
-  { "game.panel.conveyor_belt_3.x",            "-1"                    },
-  { "game.panel.conveyor_belt_3.y",            "-1"                    },
-  { "game.panel.conveyor_belt_4.x",            "-1"                    },
-  { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_1_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_2.x",            "-1"                    },
+  { "game.panel.conveyor_belt_2.y",            "-1"                    },
   { "game.panel.conveyor_belt_2_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_3.x",            "-1"                    },
+  { "game.panel.conveyor_belt_3.y",            "-1"                    },
   { "game.panel.conveyor_belt_3_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.y",     "-1"                    },
+  { "game.panel.conveyor_belt_4.x",            "-1"                    },
+  { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_4_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.y",     "-1"                    },
 
@@ -5545,26 +5555,18 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_author.chars",           "-1"                    },
   { "game.panel.level_author.font",            "font.text_2"           },
 
-  { "game.panel.stop.x",                       "-1"                    },
-  { "game.panel.stop.y",                       "-1"                    },
-
-  { "game.panel.pause.x",                      "-1"                    },
-  { "game.panel.pause.y",                      "-1"                    },
-
-  { "game.panel.play.x",                       "-1"                    },
-  { "game.panel.play.y",                       "-1"                    },
-
-  { "game.panel.sound_music.x",                        "-1"                    },
-  { "game.panel.sound_music.y",                        "-1"                    },
-
-  { "game.panel.sound_loops.x",                        "-1"                    },
-  { "game.panel.sound_loops.y",                        "-1"                    },
-
-  { "game.panel.sound_simple.x",               "-1"                    },
-  { "game.panel.sound_simple.y",               "-1"                    },
-
-  /* --- not yet available (end) --- */
-#endif
+  { "game.button.stop.x",                      "-1"                    },
+  { "game.button.stop.y",                      "-1"                    },
+  { "game.button.pause.x",                     "-1"                    },
+  { "game.button.pause.y",                     "-1"                    },
+  { "game.button.play.x",                      "-1"                    },
+  { "game.button.play.y",                      "-1"                    },
+  { "game.button.sound_music.x",               "-1"                    },
+  { "game.button.sound_music.y",               "-1"                    },
+  { "game.button.sound_loops.x",               "-1"                    },
+  { "game.button.sound_loops.y",               "-1"                    },
+  { "game.button.sound_simple.x",              "-1"                    },
+  { "game.button.sound_simple.y",              "-1"                    },
 
   { "[player].boring_delay_fixed",             "1000"                  },
   { "[player].boring_delay_random",            "1000"                  },