{ "game.button.gfx.save.width", "30" },
{ "game.button.gfx.save.height", "30" },
{ "game.button.gfx.save.pressed_xoffset", "-100" },
+ { "game.button.gfx.pause2", "RocksDoor2.png" },
+ { "game.button.gfx.pause2.x", "135" },
+ { "game.button.gfx.pause2.y", "50" },
+ { "game.button.gfx.pause2.width", "30" },
+ { "game.button.gfx.pause2.height", "30" },
+ { "game.button.gfx.pause2.pressed_xoffset", "-100" },
+ { "game.button.gfx.pause2.active_yoffset", "-30" },
{ "game.button.gfx.load", "RocksDoor2.png" },
{ "game.button.gfx.load.x", "165" },
{ "game.button.gfx.load.y", "50" },
{ "font.info.levelset", UNDEFINED_FILENAME },
{ "font.info.levelset.clone_from", "font.level_number" },
- { "global.border", "RocksScreen.png" },
- { "global.door", "RocksDoor.png" },
-
- { "global.busy", "RocksBusy.png" },
- { "global.busy.x", "0" },
- { "global.busy.y", "0" },
- { "global.busy.width", "32" },
- { "global.busy.height", "32" },
- { "global.busy.frames", "28" },
- { "global.busy.frames_per_line", "7" },
- { "global.busy.delay", "2" },
-
{ "editor.element_border", "RocksMore.png" },
{ "editor.element_border.xpos", "0" },
{ "editor.element_border.ypos", "2" },
{ "editor.input.gfx.level_number.height", "16" },
{ "editor.input.gfx.level_number.border_size","1" },
+ { "global.border", "RocksScreen.png" },
+ { "global.door", "RocksDoor.png" },
+
+ { "global.busy", "RocksBusy.png" },
+ { "global.busy.x", "0" },
+ { "global.busy.y", "0" },
+ { "global.busy.width", "32" },
+ { "global.busy.height", "32" },
+ { "global.busy.frames", "28" },
+ { "global.busy.frames_per_line", "7" },
+ { "global.busy.delay", "2" },
+
{ "background", UNDEFINED_FILENAME },
{ "background.TITLE_INITIAL", UNDEFINED_FILENAME },
{ "background.TITLE", UNDEFINED_FILENAME },
{ "menu.list_size.LEVELNR", "-1" },
{ "menu.list_size.SCORES", "-1" },
{ "menu.list_size.INFO", "-1" },
+ { "menu.list_size.INFO[ELEMENTS]", "-1" },
{ "menu.list_size.SETUP", "-1" },
{ "main.button.name.x", "0" },
{ "game.panel.level_author.draw_masked", "true" },
{ "game.panel.level_author.draw_order", "0" },
- { "game.button.stop.x", "-1" },
- { "game.button.stop.y", "-1" },
+ { "game.button.stop.x", "5" },
+ { "game.button.stop.y", "215" },
{ "game.button.pause.x", "35" },
{ "game.button.pause.y", "215" },
- { "game.button.play.x", "35" },
+ { "game.button.play.x", "65" },
{ "game.button.play.y", "215" },
- { "game.button.undo.x", "5" },
- { "game.button.undo.y", "215" },
- { "game.button.redo.x", "65" },
- { "game.button.redo.y", "215" },
- { "game.button.save.x", "5" },
- { "game.button.save.y", "215" },
- { "game.button.load.x", "65" },
- { "game.button.load.y", "215" },
+ { "game.button.undo.x", "-1" },
+ { "game.button.undo.y", "-1" },
+ { "game.button.redo.x", "-1" },
+ { "game.button.redo.y", "-1" },
+ { "game.button.save.x", "-1" },
+ { "game.button.save.y", "-1" },
+ { "game.button.pause2.x", "-1" },
+ { "game.button.pause2.y", "-1" },
+ { "game.button.load.x", "-1" },
+ { "game.button.load.y", "-1" },
{ "game.button.sound_music.x", "5" },
{ "game.button.sound_music.y", "245" },
{ "game.button.sound_loops.x", "35" },
{ "request.step_offset", "10" },
{ "request.step_delay", "20" },
{ "request.anim_mode", "default" },
+ { "request.align", "center" },
+ { "request.valign", "middle" },
{ "request.autowrap", "false" },
{ "request.centered", "true" },
{ "request.wrap_single_words", "true" },