+2004-04-10
+ * added "collectible" and "removable" to extended replacement types
+ (where "removable" replaces "diggable" and "collectible" elements)
+ * added "collectible & throwable" (to throw element to the next field)
+ * fixed bug with CEs digging elements that are just about to explode
+ * changed mouse cursor now always being visible when game is paused
+
+2004-04-09
+ * added possibility to push/press accessible elements from a side that
+ is not accessible
+ * fixed bug with not setting actual date when appending to tape
+
+2004-04-07
+ * fixed bug with incorrectly initialized custom element editor graphics
+
+2004-04-04
+ * corrected set "Contributions_1995-2000/rnd_kjell_kristiansson":
+ - number of levels corrected from 18 to 17 in "levelinfo.conf"
+
+2004-03-31
+ * fixed bug with destroyed robot wheel still attracting robots forever
+ * fixed bug with time gate switch deactivating after robot wheel time
+ (while the time gate itself is not affected by this misbehaviour)
+ * changed behaviour of BD style amoeba to always get blocked by player
+ (before it was different when there were non-BD elements in level)
+ * fixed bug with player destroying indestructable elements with shield
+
2004-03-26
* added option to make growing elements grow into anything diggable
(for the various amoeba types, biomaze and "game of life")