+void getGraphicSource_SP(struct GraphicInfo_SP *g_sp,
+ int graphic, int sync_frame, int x, int y)
+{
+ int frame = getGraphicAnimationFrame(graphic, sync_frame);
+
+ getGraphicSource(graphic, frame, &g_sp->bitmap, &g_sp->src_x, &g_sp->src_y);
+}
+
+boolean isRandomAnimation_SP(int graphic)
+{
+ return (ANIM_MODE(graphic) == ANIM_RANDOM);
+}
+
+boolean isNextAnimationFrame_SP(int graphic, int sync_frame)
+{
+ return (IS_NEXT_FRAME(sync_frame, graphic));
+}
+
+int getGraphicInfo_Delay(int graphic)
+{
+ return graphic_info[graphic].anim_delay;
+}
+