}
else if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4)
{
int player_nr = id - TOOL_CTRL_ID_PLAYER_1;
x = (request.width - 2 * request.border_size - gfx->width) / 2;
}
else if (id >= TOOL_CTRL_ID_PLAYER_1 && id <= TOOL_CTRL_ID_PLAYER_4)
{
int player_nr = id - TOOL_CTRL_ID_PLAYER_1;
x = (request.width - 2 * request.border_size - gfx->width) / 2;