+#if 0
+ {
+ game_status = GAME_MODE_PSEUDO_PREVIEW;
+
+ DrawText(20, 400, "text_3.PREVIEW", FONT_TEXT_3);
+ DrawText(20, 420, "text_4.PREVIEW", FONT_TEXT_4);
+
+ game_status = GAME_MODE_MAIN;
+
+ DrawText(20, 440, "text_3.MAIN", FONT_TEXT_3);
+ DrawText(20, 460, "text_4.MAIN", FONT_TEXT_4);
+ }
+#endif
+