+ j += helpscreen_step[i - start];
+
+ element = info_animation_info[j].element;
+ action = info_animation_info[j].action;
+ direction = info_animation_info[j].direction;
+
+ if (action != -1 && direction != -1)
+ graphic = el_act_dir2img(element, action, direction);
+ else if (action != -1)
+ graphic = el_act2img(element, action);
+ else if (direction != -1)
+ graphic = el_act2img(element, direction);
+ else
+ graphic = el2img(element);
+
+ delay = info_animation_info[j++].delay;
+
+ if (delay == -1)
+ delay = 1000000;