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added setup option to enable/disable auto-incrementing solved levels
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 3b51f91df0b2cb32f5ac5aa35f7fb2000d7bb9f2..6816b0cacf4128e4ca725156bb4260e908e4df80 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-93,8
+93,10
@@
#define TOUCH_DROP_DISTANCE_DEFAULT 5
#define TOUCH_DROP_DISTANCE_DEFAULT 5
-/* values for s
creen keyboard on
mobile devices */
+/* values for s
pecial settings for
mobile devices */
#if defined(PLATFORM_ANDROID)
#if defined(PLATFORM_ANDROID)
+#define USE_TOUCH_INPUT_OVERLAY
+#define USE_COMPLETE_DISPLAY
#define HAS_SCREEN_KEYBOARD
#define SCREEN_KEYBOARD_POS(h) ((h) / 2)
#endif
#define HAS_SCREEN_KEYBOARD
#define SCREEN_KEYBOARD_POS(h) ((h) / 2)
#endif
@@
-506,6
+508,7
@@
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
+#define LEVELTEMPLATE_FILENAME "template.level"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
@@
-758,6
+761,11
@@
struct ProgramInfo
char *(*window_title_function)(void);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
char *(*window_title_function)(void);
void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
+
+ boolean global_scores;
+ boolean many_scores_per_name;
+
+ boolean headless;
};
struct OptionInfo
};
struct OptionInfo
@@
-777,6
+785,7
@@
struct OptionInfo
char *special_flags;
char *special_flags;
+ boolean mytapes;
boolean serveronly;
boolean network;
boolean verbose;
boolean serveronly;
boolean network;
boolean verbose;
@@
-910,6
+919,11
@@
struct GfxInfo
int cursor_mode;
};
int cursor_mode;
};
+struct OverlayInfo
+{
+ boolean active;
+};
+
struct JoystickInfo
{
int status;
struct JoystickInfo
{
int status;
@@
-957,6
+971,8
@@
struct SetupEditorInfo
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
boolean el_dx_boulderdash;
boolean el_chars;
boolean el_steel_chars;
+
+ boolean el_classic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
boolean el_custom;
boolean el_user_defined;
boolean el_dynamic;
@@
-1076,6
+1092,7
@@
struct SetupInfo
boolean team_mode;
boolean handicap;
boolean skip_levels;
boolean team_mode;
boolean handicap;
boolean skip_levels;
+ boolean increment_levels;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
boolean time_limit;
boolean fullscreen;
int window_scaling_percent;
@@
-1373,6
+1390,7
@@
extern struct OptionInfo options;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct GfxInfo gfx;
extern struct VideoSystemInfo video;
extern struct AudioSystemInfo audio;
extern struct GfxInfo gfx;
+extern struct OverlayInfo overlay;
extern struct AnimInfo anim;
extern struct ArtworkInfo artwork;
extern struct JoystickInfo joystick;
extern struct AnimInfo anim;
extern struct ArtworkInfo artwork;
extern struct JoystickInfo joystick;
@@
-1406,6
+1424,7
@@
extern int FrameCounter;
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
int);
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
int);
+void InitScoresInfo();
void SetWindowTitle();
void InitWindowTitleFunction(char *(*window_title_function)(void));
void SetWindowTitle();
void InitWindowTitleFunction(char *(*window_title_function)(void));
@@
-1427,6
+1446,9
@@
void InitGfxDrawGlobalAnimFunction(void (*draw_global_anim_function)(int, int));
void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int));
void InitGfxCustomArtworkInfo();
void InitGfxOtherSettings();
void InitGfxDrawGlobalBorderFunction(void (*draw_global_border_function)(int));
void InitGfxCustomArtworkInfo();
void InitGfxOtherSettings();
+void InitOverlayInfo();
+void SetOverlayActive(boolean);
+boolean GetOverlayActive();
void SetDrawDeactivationMask(int);
void SetDrawBackgroundMask(int);
void SetWindowBackgroundBitmap(Bitmap *);
void SetDrawDeactivationMask(int);
void SetDrawBackgroundMask(int);
void SetWindowBackgroundBitmap(Bitmap *);