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rnd-20061101-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 73d67f0bf165109b57fb8345720d14420f56f5bb..5d80bff569438af43135976481d66b3df2193b7b 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-312,6
+312,7
@@
#define TAPES_DIRECTORY "tapes"
#define SCORES_DIRECTORY "scores"
#define DOCS_DIRECTORY "docs"
#define TAPES_DIRECTORY "tapes"
#define SCORES_DIRECTORY "scores"
#define DOCS_DIRECTORY "docs"
+#define CACHE_DIRECTORY "cache"
#if !defined(PLATFORM_MSDOS)
#define GFX_CLASSIC_SUBDIR "gfx_classic"
#if !defined(PLATFORM_MSDOS)
#define GFX_CLASSIC_SUBDIR "gfx_classic"
@@
-336,6
+337,7
@@
#define GRAPHICSINFO_FILENAME "graphicsinfo.conf"
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
#define GRAPHICSINFO_FILENAME "graphicsinfo.conf"
#define SOUNDSINFO_FILENAME "soundsinfo.conf"
#define MUSICINFO_FILENAME "musicinfo.conf"
+#define ARTWORKINFO_CACHE_FILE "artworkinfo.cache"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
#define LEVELFILE_EXTENSION "level"
#define TAPEFILE_EXTENSION "tape"
#define SCOREFILE_EXTENSION "score"
@@
-351,6
+353,7
@@
#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
#define SOUNDSINFO_FILENAME "sndinfo.cnf"
#define MUSICINFO_FILENAME "musinfo.cnf"
#define GRAPHICSINFO_FILENAME "gfxinfo.cnf"
#define SOUNDSINFO_FILENAME "sndinfo.cnf"
#define MUSICINFO_FILENAME "musinfo.cnf"
+#define ARTWORKINFO_CACHE_FILE "artinfo.cac"
#define LEVELFILE_EXTENSION "lvl"
#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
#define LEVELFILE_EXTENSION "lvl"
#define TAPEFILE_EXTENSION "tap"
#define SCOREFILE_EXTENSION "sco"
@@
-1061,7
+1064,7
@@
void SetDoorBackgroundBitmap(Bitmap *);
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
-void InitVideoBuffer(
DrawBuffer **,DrawWindow **, int,int,
int, boolean);
+void InitVideoBuffer(
int, int,
int, boolean);
Bitmap *CreateBitmapStruct(void);
Bitmap *CreateBitmap(int, int, int);
void FreeBitmap(Bitmap *);
Bitmap *CreateBitmapStruct(void);
Bitmap *CreateBitmap(int, int, int);
void FreeBitmap(Bitmap *);