projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
rnd-20131120-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index 98225eae1d4c4bff71a029823facd8bdae9a98e4..5c1976917b04dd8c44d6790ec709fbddd1884645 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-651,9
+651,11
@@
typedef int (*EventFilter)(const Event *);
struct ProgramInfo
{
struct ProgramInfo
{
- char *command_basepath; /*
directory that contains the program
*/
+ char *command_basepath; /*
path to the program binary
*/
char *command_basename; /* base filename of the program binary */
char *command_basename; /* base filename of the program binary */
+ char *maindata_path; /* main game data (installation) directory */
+
char *userdata_subdir; /* personal user game data directory */
char *userdata_subdir_unix; /* personal user game data directory (Unix) */
char *userdata_path; /* resulting full path to game data directory */
char *userdata_subdir; /* personal user game data directory */
char *userdata_subdir_unix; /* personal user game data directory (Unix) */
char *userdata_path; /* resulting full path to game data directory */
@@
-677,6
+679,7
@@
struct ProgramInfo
int version_minor;
int version_patch;
int version_minor;
int version_patch;
+ void (*exit_message_function)(char *, va_list);
void (*exit_function)(int);
};
void (*exit_function)(int);
};
@@
-1228,6
+1231,7
@@
extern int FrameCounter;
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
char *, char *, char *, char *, char *, int);
void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
char *, char *, char *, char *, char *, int);
+void InitExitMessageFunction(void (*exit_message_function)(char *, va_list));
void InitExitFunction(void (*exit_function)(int));
void InitPlatformDependentStuff(void);
void ClosePlatformDependentStuff(void);
void InitExitFunction(void (*exit_function)(int));
void InitPlatformDependentStuff(void);
void ClosePlatformDependentStuff(void);