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rnd-20060802-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
system.c
diff --git
a/src/libgame/system.c
b/src/libgame/system.c
index 551f382413cd27718264623baaae19905de5fc5f..14d4f1c089311632e9a449366b22e218b98a62e8 100644
(file)
--- a/
src/libgame/system.c
+++ b/
src/libgame/system.c
@@
-123,7
+123,7
@@
void InitPlatformDependentStuff(void)
#endif
#if defined(PLATFORM_MACOSX)
#endif
#if defined(PLATFORM_MACOSX)
-
fix
UserGameDataDir();
+
update
UserGameDataDir();
#endif
#if !defined(PLATFORM_UNIX) || defined(PLATFORM_MACOSX)
#endif
#if !defined(PLATFORM_UNIX) || defined(PLATFORM_MACOSX)
@@
-328,6
+328,7
@@
void InitVideoBuffer(DrawBuffer **backbuffer, DrawWindow **window,
video.depth = GetRealDepth(depth);
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
video.depth = GetRealDepth(depth);
video.fullscreen_available = FULLSCREEN_STATUS;
video.fullscreen_enabled = FALSE;
+ video.fullscreen_modes = NULL;
#if defined(TARGET_SDL)
SDLInitVideoBuffer(backbuffer, window, fullscreen);
#if defined(TARGET_SDL)
SDLInitVideoBuffer(backbuffer, window, fullscreen);