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rnd-20100207-2-src
[rocksndiamonds.git]
/
src
/
game_sp
/
main_sp.h
diff --git
a/src/game_sp/main_sp.h
b/src/game_sp/main_sp.h
index d9294194132c2bf45cafe567410fcba0ef5b0de1..8aa3f7fc705ffa018db01a24c2e4f81b894bdb66 100644
(file)
--- a/
src/game_sp/main_sp.h
+++ b/
src/game_sp/main_sp.h
@@
-6,6
+6,7
@@
/* ========================================================================= */
#include "../engines.h"
/* ========================================================================= */
#include "../engines.h"
+#include "../conf_gfx.h"
/* ========================================================================= */
/* ========================================================================= */
@@
-40,8
+41,8
@@
#define SCR_MENUY 12
#define SCR_FIELDX 17
#define SCR_FIELDY 17
#define SCR_MENUY 12
#define SCR_FIELDX 17
#define SCR_FIELDY 17
-#define MAX_BUF_XSIZE (SCR_FIELDX + 2)
-#define MAX_BUF_YSIZE (SCR_FIELDY + 2)
+#define MAX_BUF_XSIZE (
2 +
SCR_FIELDX + 2)
+#define MAX_BUF_YSIZE (
2 +
SCR_FIELDY + 2)
/* often used screen positions */
#define SX 8
/* often used screen positions */
#define SX 8
@@
-49,6
+50,11
@@
#define SXSIZE (SCR_FIELDX * TILEX)
#define SYSIZE (SCR_FIELDY * TILEY)
#define SXSIZE (SCR_FIELDX * TILEX)
#define SYSIZE (SCR_FIELDY * TILEY)
+#define REAL_SX (SX - 2)
+#define REAL_SY (SY - 2)
+#define FULL_SXSIZE (2 + SXSIZE + 2)
+#define FULL_SYSIZE (2 + SYSIZE + 2)
+
/* ------------------------------------------------------------------------- */
/* data structure definitions */
/* ------------------------------------------------------------------------- */
/* data structure definitions */
@@
-64,6
+70,8
@@
extern Bitmap *screenBitmap;
extern Bitmap *sp_objects;
extern Bitmap *sp_objects;
+extern int GfxFrame[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
+
/* ------------------------------------------------------------------------- */
/* exported functions */
/* ------------------------------------------------------------------------- */
/* exported functions */