+static void init_struct_functions()
+{
+ Stage.Blt = &BlitScreenToBitmap_SP__Stage_Blt;
+
+ Stage.ScrollTo = &DDScrollBuffer_ScrollTo;
+ Stage.ScrollTowards = &DDScrollBuffer_ScrollTowards;
+ Stage.SoftScrollTo = &DDScrollBuffer_SoftScrollTo;
+
+ StretchedSprites.BltEx = &DDSpriteBuffer_BltEx;
+}
+