extern void InitGameEngine_EM();
extern void GameActions_EM(byte *, boolean);
extern unsigned int InitEngineRandom_EM(long);
extern void setLevelInfoToDefaults_EM();
extern void InitGameEngine_EM();
extern void GameActions_EM(byte *, boolean);
extern unsigned int InitEngineRandom_EM(long);
extern void setLevelInfoToDefaults_EM();