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removed unneeded 'extern' keyword for function declarations in header files
[rocksndiamonds.git]
/
src
/
game_em
/
export.h
diff --git
a/src/game_em/export.h
b/src/game_em/export.h
index 69c92d8efc418e6cd75c8f9f21d82f935e1a1c81..ae5f9a1b468cd2a922f7ffa42bcf3b4421e776f6 100644
(file)
--- a/
src/game_em/export.h
+++ b/
src/game_em/export.h
@@
-734,27
+734,32
@@
extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
extern struct EngineSnapshotInfo_EM engine_snapshot_em;
extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
extern struct EngineSnapshotInfo_EM engine_snapshot_em;
-
extern void em_open_all(
);
-
extern void em_close_all(
);
+
void em_open_all(void
);
+
void em_close_all(void
);
-
extern void InitGfxBuffers_EM(
);
+
void InitGfxBuffers_EM(void
);
-
extern void InitGameEngine_EM(
);
-
extern
void GameActions_EM(byte *, boolean);
+
void InitGameEngine_EM(void
);
+void GameActions_EM(byte *, boolean);
-
extern
unsigned int InitEngineRandom_EM(int);
+unsigned int InitEngineRandom_EM(int);
-
extern void setLevelInfoToDefaults_EM(
);
-
extern
boolean LoadNativeLevel_EM(char *, boolean);
+
void setLevelInfoToDefaults_EM(void
);
+boolean LoadNativeLevel_EM(char *, boolean);
-
extern int getFieldbufferOffsetX_EM(
);
-
extern int getFieldbufferOffsetY_EM(
);
+
int getFieldbufferOffsetX_EM(void
);
+
int getFieldbufferOffsetY_EM(void
);
-
extern
void BackToFront_EM(void);
-
extern
void BlitScreenToBitmap_EM(Bitmap *);
-
extern
void RedrawPlayfield_EM(boolean);
+void BackToFront_EM(void);
+void BlitScreenToBitmap_EM(Bitmap *);
+void RedrawPlayfield_EM(boolean);
-extern void LoadEngineSnapshotValues_EM();
-extern void SaveEngineSnapshotValues_EM();
+void LoadEngineSnapshotValues_EM(void);
+void SaveEngineSnapshotValues_EM(void);
+
+boolean checkIfAllPlayersFitToScreen(void);
+
+void tab_generate(void);
+void tab_generate_graphics_info_em(void);
#endif /* EXPORT_H */
#endif /* EXPORT_H */