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rnd-20030804-1-src
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 718b1fff062877878666bddd6e2109a08c845ffc..a9256de700b26165492684b984d700a492895e22 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-3846,9
+3846,10
@@
void StartMoving(int x, int y)
return;
}
return;
}
-#if 0
- GfxAction[x][y] = ACTION_MOVING;
-#endif
+ /* special case of "moving" animation of waiting elements (FIX THIS !!!);
+ for all other elements GfxAction will be set by InitMovingField() */
+ if (element == EL_BD_BUTTERFLY || element == EL_BD_FIREFLY)
+ GfxAction[x][y] = ACTION_MOVING;
}
/* now make next step */
}
/* now make next step */