- char *token_1 = "viewport.playfield.width";
- char *token_2 = "viewport.playfield.height";
- char *token_3 = "viewport.door_1.x";
- char *token_4 = "viewport.door_1.y";
- char *token_5 = "viewport.door_2.x";
- char *token_6 = "viewport.door_2.y";
+ char *token_1 = "viewport.playfield.x";
+ char *token_2 = "viewport.playfield.y";
+ char *token_3 = "viewport.playfield.width";
+ char *token_4 = "viewport.playfield.height";
+ char *token_5 = "viewport.playfield.border_size";
+ char *token_6 = "viewport.door_1.x";
+ char *token_7 = "viewport.door_1.y";
+ char *token_8 = "viewport.door_2.x";
+ char *token_9 = "viewport.door_2.y";