1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 /* tape button identifiers */
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
32 #define NUM_TAPE_BUTTONS 6
34 /* values for tape handling */
35 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
37 /* forward declaration for internal use */
38 static void HandleTapeButtons(struct GadgetInfo *);
39 static void TapeStopWarpForward();
41 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
44 /* ========================================================================= */
45 /* video tape definitions */
46 /* ========================================================================= */
48 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
49 VIDEO_STATE_TIME_OFF | \
50 VIDEO_STATE_FRAME_OFF)
51 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
52 VIDEO_STATE_REC_OFF | \
53 VIDEO_STATE_PAUSE_OFF | \
54 VIDEO_STATE_FFWD_OFF | \
55 VIDEO_STATE_WARP_OFF | \
56 VIDEO_STATE_WARP2_OFF | \
57 VIDEO_STATE_PBEND_OFF | \
58 VIDEO_STATE_1STEP_OFF)
59 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
60 VIDEO_PRESS_REC_OFF | \
61 VIDEO_PRESS_PAUSE_OFF | \
62 VIDEO_PRESS_STOP_OFF | \
63 VIDEO_PRESS_EJECT_OFF)
64 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
68 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
69 VIDEO_STATE_TIME_ON | \
71 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
72 VIDEO_STATE_REC_ON | \
73 VIDEO_STATE_PAUSE_ON | \
74 VIDEO_STATE_FFWD_ON | \
75 VIDEO_STATE_WARP_ON | \
76 VIDEO_STATE_WARP2_ON | \
77 VIDEO_STATE_PBEND_ON | \
79 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
80 VIDEO_PRESS_REC_ON | \
81 VIDEO_PRESS_PAUSE_ON | \
82 VIDEO_PRESS_STOP_ON | \
84 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
88 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
89 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
90 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
91 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
93 #define NUM_TAPE_FUNCTIONS 11
94 #define NUM_TAPE_FUNCTION_PARTS 2
95 #define NUM_TAPE_FUNCTION_STATES 2
98 /* ========================================================================= */
99 /* video display functions */
100 /* ========================================================================= */
102 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
111 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
114 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
115 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
118 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
119 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
122 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
123 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
126 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
130 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
134 /* (no label for displaying optional frame) */
139 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
140 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
143 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
144 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
147 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
148 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
151 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
152 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
155 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
156 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
160 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
162 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
164 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) /* label or symbol */
166 int graphic = video_pos[i][j].graphic;
167 struct XY *pos = video_pos[i][j].pos;
174 if (state & (1 << (i * 2 + k)))
176 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
177 struct GraphicInfo *gfx = &graphic_info[graphic];
181 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
183 if (value == skip_value)
188 gd_bitmap = gfx->bitmap;
194 gd_bitmap = gfx_bg->bitmap;
195 gd_x = gfx_bg->src_x + pos->x;
196 gd_y = gfx_bg->src_y + pos->y;
199 /* some tape graphics may be undefined -- only draw if defined */
200 if (gd_bitmap != NULL)
201 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
202 VX + pos->x, VY + pos->y);
204 redraw_mask |= REDRAW_DOOR_2;
212 #define DATETIME_NONE (0)
214 #define DATETIME_DATE_YYYY (1 << 0)
215 #define DATETIME_DATE_YY (1 << 1)
216 #define DATETIME_DATE_MON (1 << 2)
217 #define DATETIME_DATE_MM (1 << 3)
218 #define DATETIME_DATE_DD (1 << 4)
220 #define DATETIME_TIME_HH (1 << 5)
221 #define DATETIME_TIME_MIN (1 << 6)
222 #define DATETIME_TIME_MM (1 << 7)
223 #define DATETIME_TIME_SS (1 << 8)
225 #define DATETIME_FRAME (1 << 9)
227 #define DATETIME_XOFFSET_1 (1 << 10)
228 #define DATETIME_XOFFSET_2 (1 << 11)
230 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
232 DATETIME_DATE_MON | \
236 #define DATETIME_TIME (DATETIME_TIME_HH | \
237 DATETIME_TIME_MIN | \
241 #define MAX_DATETIME_STRING_SIZE 32
243 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
247 static char *month_shortnames[] =
265 struct TextPosInfo *pos;
270 { &tape.text.date, DATETIME_DATE_DD },
271 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
272 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
273 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
274 { &tape.text.date_yy, DATETIME_DATE_YY },
275 { &tape.text.date_mon, DATETIME_DATE_MON },
276 { &tape.text.date_mm, DATETIME_DATE_MM },
277 { &tape.text.date_dd, DATETIME_DATE_DD },
279 { &tape.text.time, DATETIME_TIME_MIN },
280 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
281 { &tape.text.time_hh, DATETIME_TIME_HH },
282 { &tape.text.time_mm, DATETIME_TIME_MM },
283 { &tape.text.time_ss, DATETIME_TIME_SS },
285 { &tape.text.frame, DATETIME_FRAME },
287 { NULL, DATETIME_NONE },
290 for (i = 0; datetime_info[i].pos != NULL; i++)
292 struct TextPosInfo *pos = datetime_info[i].pos;
293 int type = datetime_info[i].type;
300 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
301 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
304 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
306 char s[MAX_DATETIME_STRING_SIZE];
307 int year2 = value / 10000;
308 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
309 int month_index = (value / 100) % 100;
310 int month = month_index + 1;
311 int day = value % 100;
313 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
314 type & DATETIME_DATE_YY ? int2str(year2, 2) :
315 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
316 type & DATETIME_DATE_MM ? int2str(month, 2) :
317 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
319 DrawText(xpos, ypos, s, pos->font);
321 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
323 char s[MAX_DATETIME_STRING_SIZE];
324 int hh = (value / 3600) % 100;
325 int min = value / 60;
326 int mm = (value / 60) % 60;
329 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
330 type & DATETIME_TIME_MIN ? int2str(min, 2) :
331 type & DATETIME_TIME_MM ? int2str(mm, 2) :
332 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
334 DrawText(xpos, ypos, s, pos->font);
336 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
338 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
343 void DrawVideoDisplay(unsigned int state, unsigned int value)
345 DrawVideoDisplay_Graphics(state, value);
346 DrawVideoDisplay_DateTime(state, value);
349 void DrawVideoDisplayLabel(unsigned int state)
351 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
354 void DrawVideoDisplaySymbol(unsigned int state)
356 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
359 void DrawVideoDisplayCurrentState()
363 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
366 state |= VIDEO_STATE_PAUSE_ON;
370 state |= VIDEO_STATE_REC_ON;
372 if (tape.single_step)
373 state |= VIDEO_STATE_1STEP_ON;
375 else if (tape.playing)
377 state |= VIDEO_STATE_PLAY_ON;
379 if (tape.deactivate_display)
380 state |= VIDEO_STATE_WARP2_ON;
381 else if (tape.warp_forward)
382 state |= VIDEO_STATE_WARP_ON;
383 else if (tape.fast_forward)
384 state |= VIDEO_STATE_FFWD_ON;
386 if (tape.pause_before_end)
387 state |= VIDEO_STATE_PBEND_ON;
390 // draw labels and symbols separately to prevent labels overlapping symbols
391 DrawVideoDisplayLabel(state);
392 DrawVideoDisplaySymbol(state);
395 void DrawCompleteVideoDisplay()
397 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
399 /* draw tape background */
400 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
401 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
403 /* draw tape buttons (forced) */
404 RedrawOrRemapTapeButtons();
406 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
410 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
411 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
412 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
413 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
416 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
418 else if (tape.playing)
420 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
421 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
422 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
423 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
426 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
428 else if (tape.date && tape.length)
430 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
431 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
432 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
435 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
439 void TapeDeactivateDisplayOn()
441 SetDrawDeactivationMask(REDRAW_FIELD);
442 audio.sound_deactivated = TRUE;
445 void TapeDeactivateDisplayOff(boolean redraw_display)
447 SetDrawDeactivationMask(REDRAW_NONE);
448 audio.sound_deactivated = FALSE;
453 DrawGameDoorValues();
458 /* ========================================================================= */
459 /* tape control functions */
460 /* ========================================================================= */
462 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
464 struct tm *lt = localtime(&epoch_seconds);
466 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
469 void TapeSetDateFromNow()
471 TapeSetDateFromEpochSeconds(time(NULL));
480 tape.length_frames = 0;
481 tape.length_seconds = 0;
483 if (leveldir_current)
484 setString(&tape.level_identifier, leveldir_current->identifier);
486 tape.level_nr = level_nr;
487 tape.pos[tape.counter].delay = 0;
490 tape.random_seed = InitRND(level.random_seed);
492 tape.file_version = FILE_VERSION_ACTUAL;
493 tape.game_version = GAME_VERSION_ACTUAL;
494 tape.engine_version = level.game_version;
496 TapeSetDateFromNow();
498 for (i = 0; i < MAX_PLAYERS; i++)
499 tape.player_participates[i] = FALSE;
501 tape.centered_player_nr_next = -1;
502 tape.set_centered_player = FALSE;
505 static void TapeRewind()
508 tape.delay_played = 0;
509 tape.pause_before_end = FALSE;
510 tape.recording = FALSE;
511 tape.playing = FALSE;
512 tape.fast_forward = FALSE;
513 tape.warp_forward = FALSE;
514 tape.deactivate_display = FALSE;
515 tape.auto_play = (global.autoplay_leveldir != NULL);
516 tape.auto_play_level_solved = FALSE;
517 tape.quick_resume = FALSE;
518 tape.single_step = FALSE;
520 tape.centered_player_nr_next = -1;
521 tape.set_centered_player = FALSE;
523 InitRND(tape.random_seed);
526 static void TapeSetRandomSeed(int random_seed)
528 tape.random_seed = InitRND(random_seed);
531 void TapeStartRecording(int random_seed)
533 if (!TAPE_IS_STOPPED(tape))
538 TapeSetRandomSeed(random_seed);
540 tape.recording = TRUE;
542 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
543 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
544 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
545 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
549 SetDrawDeactivationMask(REDRAW_NONE);
550 audio.sound_deactivated = FALSE;
553 static void TapeStartGameRecording()
555 TapeStartRecording(level.random_seed);
557 #if defined(NETWORK_AVALIABLE)
560 SendToServer_StartPlaying();
569 static void TapeAppendRecording()
571 if (!tape.playing || !tape.pausing)
575 tape.playing = FALSE;
576 tape.fast_forward = FALSE;
577 tape.warp_forward = FALSE;
578 tape.pause_before_end = FALSE;
579 tape.deactivate_display = FALSE;
582 tape.recording = TRUE;
585 // set current delay (for last played move)
586 tape.pos[tape.counter].delay = tape.delay_played;
589 TapeSetDateFromNow();
591 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
592 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
594 UpdateAndDisplayGameControlValues();
597 void TapeHaltRecording()
603 tape.pos[tape.counter].delay = 0;
605 tape.length = tape.counter;
606 tape.length_frames = GetTapeLengthFrames();
607 tape.length_seconds = GetTapeLengthSeconds();
610 void TapeStopRecording()
614 tape.recording = FALSE;
615 tape.pausing = FALSE;
617 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
618 MapTapeEjectButton();
621 void TapeRecordAction(byte action_raw[MAX_PLAYERS])
623 byte action[MAX_PLAYERS];
626 if (!tape.recording) /* (record action even when tape is paused) */
629 if (tape.counter >= MAX_TAPE_LEN - 1)
635 for (i = 0; i < MAX_PLAYERS; i++)
636 action[i] = action_raw[i];
638 if (tape.set_centered_player)
640 for (i = 0; i < MAX_PLAYERS; i++)
641 if (tape.centered_player_nr_next == i ||
642 tape.centered_player_nr_next == -1)
643 action[i] |= KEY_SET_FOCUS;
645 tape.set_centered_player = FALSE;
648 if (tape.pos[tape.counter].delay > 0) /* already stored action */
650 boolean changed_events = FALSE;
652 for (i = 0; i < MAX_PLAYERS; i++)
653 if (tape.pos[tape.counter].action[i] != action[i])
654 changed_events = TRUE;
656 if (changed_events || tape.pos[tape.counter].delay >= 255)
659 tape.pos[tape.counter].delay = 0;
662 tape.pos[tape.counter].delay++;
665 if (tape.pos[tape.counter].delay == 0) /* store new action */
667 for (i = 0; i < MAX_PLAYERS; i++)
668 tape.pos[tape.counter].action[i] = action[i];
670 tape.pos[tape.counter].delay++;
674 void TapeTogglePause(boolean toggle_mode)
676 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
678 // continue playing in normal mode
679 tape.fast_forward = FALSE;
680 tape.warp_forward = FALSE;
681 tape.deactivate_display = FALSE;
683 tape.pause_before_end = FALSE;
686 tape.pausing = !tape.pausing;
688 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
689 tape.single_step = FALSE;
691 DrawVideoDisplayCurrentState();
693 if (tape.deactivate_display)
696 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
698 TapeDeactivateDisplayOn();
701 if (tape.quick_resume)
703 tape.quick_resume = FALSE;
705 TapeStopWarpForward();
706 TapeAppendRecording();
708 if (!CheckEngineSnapshotSingle())
709 SaveEngineSnapshotSingle();
711 // restart step/move snapshots after quick loading tape
712 SaveEngineSnapshotToListInitial();
715 if (setup.show_snapshot_buttons &&
716 game_status == GAME_MODE_PLAYING &&
717 CheckEngineSnapshotList())
720 MapUndoRedoButtons();
721 else if (!tape.single_step)
722 UnmapUndoRedoButtons();
726 void TapeStartPlaying()
728 if (TAPE_IS_EMPTY(tape))
731 if (!TAPE_IS_STOPPED(tape))
738 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
739 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
740 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
741 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
745 SetDrawDeactivationMask(REDRAW_NONE);
746 audio.sound_deactivated = FALSE;
749 static void TapeStartGamePlaying()
756 void TapeStopPlaying()
758 tape.playing = FALSE;
759 tape.pausing = FALSE;
761 if (tape.warp_forward)
762 TapeStopWarpForward();
764 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
765 MapTapeEjectButton();
768 byte *TapePlayAction()
770 int update_delay = FRAMES_PER_SECOND / 2;
771 boolean update_video_display = (FrameCounter % update_delay == 0);
772 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
773 static byte action[MAX_PLAYERS];
776 if (!tape.playing || tape.pausing)
779 if (tape.pause_before_end) // stop some seconds before end of tape
781 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
783 TapeStopWarpForward();
784 TapeTogglePause(TAPE_TOGGLE_MANUAL);
790 if (tape.counter >= tape.length) /* end of tape reached */
792 if (tape.warp_forward && !tape.auto_play)
794 TapeStopWarpForward();
795 TapeTogglePause(TAPE_TOGGLE_MANUAL);
805 if (update_video_display && !tape.deactivate_display)
809 if (tape.warp_forward)
810 state |= VIDEO_STATE_WARP(update_draw_label_on);
811 else if (tape.fast_forward)
812 state |= VIDEO_STATE_FFWD(update_draw_label_on);
814 if (tape.pause_before_end)
815 state |= VIDEO_STATE_PBEND(update_draw_label_on);
817 // draw labels and symbols separately to prevent labels overlapping symbols
818 DrawVideoDisplayLabel(state);
819 DrawVideoDisplaySymbol(state);
822 for (i = 0; i < MAX_PLAYERS; i++)
823 action[i] = tape.pos[tape.counter].action[i];
825 #if DEBUG_TAPE_WHEN_PLAYING
826 printf("%05d", FrameCounter);
827 for (i = 0; i < MAX_PLAYERS; i++)
828 printf(" %08x", action[i]);
832 tape.set_centered_player = FALSE;
833 tape.centered_player_nr_next = -999;
835 for (i = 0; i < MAX_PLAYERS; i++)
837 if (action[i] & KEY_SET_FOCUS)
839 tape.set_centered_player = TRUE;
840 tape.centered_player_nr_next =
841 (tape.centered_player_nr_next == -999 ? i : -1);
844 action[i] &= ~KEY_SET_FOCUS;
848 if (tape.delay_played >= tape.pos[tape.counter].delay)
851 tape.delay_played = 0;
862 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
864 if (tape.date && tape.length)
866 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
867 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
868 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
872 unsigned int GetTapeLengthFrames()
874 unsigned int tape_length_frames = 0;
877 if (TAPE_IS_EMPTY(tape))
880 for (i = 0; i < tape.length; i++)
881 tape_length_frames += tape.pos[i].delay;
883 return tape_length_frames;
886 unsigned int GetTapeLengthSeconds()
888 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
891 static void TapeStartWarpForward(int mode)
893 tape.fast_forward = (mode & AUTOPLAY_FFWD);
894 tape.warp_forward = (mode & AUTOPLAY_WARP);
895 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
897 tape.pausing = FALSE;
899 if (tape.deactivate_display)
900 TapeDeactivateDisplayOn();
902 DrawVideoDisplayCurrentState();
905 static void TapeStopWarpForward()
907 tape.fast_forward = FALSE;
908 tape.warp_forward = FALSE;
909 tape.deactivate_display = FALSE;
911 tape.pause_before_end = FALSE;
913 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
915 DrawVideoDisplayCurrentState();
918 static void TapeSingleStep()
924 TapeTogglePause(TAPE_TOGGLE_MANUAL);
926 tape.single_step = !tape.single_step;
928 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
933 if (game_status == GAME_MODE_MAIN)
935 Request("No game that can be saved!", REQ_CONFIRM);
940 if (game_status != GAME_MODE_PLAYING)
944 TapeHaltRecording(); /* prepare tape for saving on-the-fly */
946 if (TAPE_IS_EMPTY(tape))
948 Request("No tape that can be saved!", REQ_CONFIRM);
953 if (SaveTapeChecked(tape.level_nr))
954 SaveEngineSnapshotSingle();
959 char *filename = getTapeFilename(level_nr);
961 if (!fileExists(filename))
963 Request("No tape for this level!", REQ_CONFIRM);
968 if (tape.recording && !Request("Stop recording and load tape?",
969 REQ_ASK | REQ_STAY_CLOSED))
971 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
976 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
979 if (CheckEngineSnapshotSingle())
981 TapeStartGamePlaying();
983 LoadEngineSnapshotSingle();
985 DrawCompleteVideoDisplay();
990 TapeStopWarpForward();
991 TapeAppendRecording();
993 // restart step/move snapshots after quick loading tape
994 SaveEngineSnapshotToListInitial();
996 if (FrameCounter > 0)
1005 if (!TAPE_IS_EMPTY(tape))
1007 TapeStartGamePlaying();
1008 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1010 tape.quick_resume = TRUE;
1012 else /* this should not happen (basically checked above) */
1014 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1016 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1020 void InsertSolutionTape()
1022 if (!TAPE_IS_EMPTY(tape))
1025 LoadSolutionTape(level_nr);
1027 if (TAPE_IS_EMPTY(tape))
1028 Request("No solution tape for this level!", REQ_CONFIRM);
1030 DrawCompleteVideoDisplay();
1034 /* ------------------------------------------------------------------------- *
1035 * tape autoplay functions
1036 * ------------------------------------------------------------------------- */
1040 static LevelDirTree *autoplay_leveldir = NULL;
1041 static boolean autoplay_initialized = FALSE;
1042 static int autoplay_level_nr = -1;
1043 static int num_levels_played = 0;
1044 static int num_levels_solved = 0;
1045 static int num_tape_missing = 0;
1046 static boolean level_failed[MAX_TAPES_PER_SET];
1049 if (autoplay_initialized)
1051 /* just finished auto-playing tape */
1052 Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
1054 num_levels_played++;
1056 if (tape.auto_play_level_solved)
1057 num_levels_solved++;
1058 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1059 level_failed[level_nr] = TRUE;
1063 DrawCompleteVideoDisplay();
1065 audio.sound_enabled = FALSE;
1066 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1068 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1069 global.autoplay_leveldir);
1071 if (autoplay_leveldir == NULL)
1072 Error(ERR_EXIT, "no such level identifier: '%s'",
1073 global.autoplay_leveldir);
1075 leveldir_current = autoplay_leveldir;
1077 if (autoplay_leveldir->first_level < 0)
1078 autoplay_leveldir->first_level = 0;
1079 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1080 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1082 autoplay_level_nr = autoplay_leveldir->first_level;
1085 Print("Automatically playing level tapes\n");
1087 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1088 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1089 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1090 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1094 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1095 level_failed[i] = FALSE;
1097 autoplay_initialized = TRUE;
1100 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1102 level_nr = autoplay_level_nr++;
1104 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1109 Print("Level %03d: ", level_nr);
1111 LoadLevel(level_nr);
1112 if (level.no_valid_file)
1114 Print("(no level)\n");
1119 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
1120 Print("(only testing level)\n");
1124 if (options.mytapes)
1127 LoadSolutionTape(level_nr);
1129 if (tape.no_valid_file)
1133 Print("(no tape)\n");
1138 Print("playing tape ... ");
1140 TapeStartGamePlaying();
1141 TapeStartWarpForward(global.autoplay_mode);
1148 Print("Number of levels played: %d\n", num_levels_played);
1149 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1150 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1152 Print("Summary (for automatic parsing by scripts):\n");
1153 Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
1154 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1155 (num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
1157 if (num_levels_played != num_levels_solved)
1160 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1161 if (level_failed[i])
1172 /* ---------- new tape button stuff ---------------------------------------- */
1180 } tapebutton_info[NUM_TAPE_BUTTONS] =
1183 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1184 TAPE_CTRL_ID_EJECT, "eject tape"
1187 /* (same position as "eject" button) */
1188 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1189 TAPE_CTRL_ID_EXTRA, "extra functions"
1192 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1193 TAPE_CTRL_ID_STOP, "stop tape"
1196 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1197 TAPE_CTRL_ID_PAUSE, "pause tape"
1200 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1201 TAPE_CTRL_ID_RECORD, "record tape"
1204 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1205 TAPE_CTRL_ID_PLAY, "play tape"
1209 void CreateTapeButtons()
1213 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1215 struct GraphicInfo *gfx = &graphic_info[tapebutton_info[i].graphic];
1216 struct XY *pos = tapebutton_info[i].pos;
1217 struct GadgetInfo *gi;
1218 int gd_x = gfx->src_x;
1219 int gd_y = gfx->src_y;
1220 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1221 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1224 gi = CreateGadget(GDI_CUSTOM_ID, id,
1225 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1228 GDI_WIDTH, gfx->width,
1229 GDI_HEIGHT, gfx->height,
1230 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1231 GDI_STATE, GD_BUTTON_UNPRESSED,
1232 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1233 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1234 GDI_DIRECT_DRAW, FALSE,
1235 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1236 GDI_CALLBACK_ACTION, HandleTapeButtons,
1240 Error(ERR_EXIT, "cannot create gadget");
1242 tape_gadget[id] = gi;
1246 void FreeTapeButtons()
1250 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1251 FreeGadget(tape_gadget[i]);
1254 void MapTapeEjectButton()
1256 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1257 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1260 void MapTapeWarpButton()
1262 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1263 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1266 void MapTapeButtons()
1270 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1271 if (i != TAPE_CTRL_ID_EXTRA)
1272 MapGadget(tape_gadget[i]);
1274 if (tape.recording || tape.playing)
1275 MapTapeWarpButton();
1277 if (tape.show_game_buttons)
1281 void UnmapTapeButtons()
1285 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1286 UnmapGadget(tape_gadget[i]);
1288 if (tape.show_game_buttons)
1292 void RedrawTapeButtons()
1296 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1297 RedrawGadget(tape_gadget[i]);
1299 if (tape.show_game_buttons)
1300 RedrawGameButtons();
1302 // RedrawGadget() may have set REDRAW_ALL if buttons are defined off-area
1303 redraw_mask &= ~REDRAW_ALL;
1306 void RedrawOrRemapTapeButtons()
1308 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1310 // tape buttons already mapped
1311 RedrawTapeButtons();
1320 static void HandleTapeButtonsExt(int id)
1322 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1327 case TAPE_CTRL_ID_EJECT:
1330 if (TAPE_IS_EMPTY(tape))
1334 if (TAPE_IS_EMPTY(tape))
1335 Request("No tape for this level!", REQ_CONFIRM);
1340 SaveTapeChecked(tape.level_nr);
1345 DrawCompleteVideoDisplay();
1348 case TAPE_CTRL_ID_EXTRA:
1351 tape.pause_before_end = !tape.pause_before_end;
1353 DrawVideoDisplayCurrentState();
1355 else if (tape.recording)
1362 case TAPE_CTRL_ID_STOP:
1367 case TAPE_CTRL_ID_PAUSE:
1368 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1372 case TAPE_CTRL_ID_RECORD:
1373 if (TAPE_IS_STOPPED(tape))
1375 TapeStartGameRecording();
1377 else if (tape.pausing)
1379 if (tape.playing) /* PLAY -> PAUSE -> RECORD */
1380 TapeAppendRecording();
1382 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1387 case TAPE_CTRL_ID_PLAY:
1388 if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
1390 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1392 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1395 if (TAPE_IS_EMPTY(tape))
1398 if (TAPE_IS_STOPPED(tape))
1400 TapeStartGamePlaying();
1402 else if (tape.playing)
1404 if (tape.pausing) /* PAUSE -> PLAY */
1406 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1408 else if (!tape.fast_forward) /* PLAY -> FFWD */
1410 tape.fast_forward = TRUE;
1412 else if (!tape.warp_forward) /* FFWD -> WARP */
1414 tape.warp_forward = TRUE;
1416 else if (!tape.deactivate_display) /* WARP -> WARP BLIND */
1418 tape.deactivate_display = TRUE;
1420 TapeDeactivateDisplayOn();
1422 else /* WARP BLIND -> PLAY */
1424 tape.fast_forward = FALSE;
1425 tape.warp_forward = FALSE;
1426 tape.deactivate_display = FALSE;
1428 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1431 DrawVideoDisplayCurrentState();
1441 static void HandleTapeButtons(struct GadgetInfo *gi)
1443 HandleTapeButtonsExt(gi->custom_id);
1446 void HandleTapeButtonKeys(Key key)
1448 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1449 boolean extra_button_is_active = !eject_button_is_active;
1451 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1452 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1453 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1454 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1455 else if (key == setup.shortcut.tape_stop)
1456 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1457 else if (key == setup.shortcut.tape_pause)
1458 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1459 else if (key == setup.shortcut.tape_record)
1460 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1461 else if (key == setup.shortcut.tape_play)
1462 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);