1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
17 #define setMoveIntoAcidProperty(l, e, v) \
18 (setBitfieldProperty(&(l)->can_move_into_acid_bits, \
19 EP_CAN_MOVE_INTO_ACID, e, v))
20 #define getMoveIntoAcidProperty(l, e) \
21 (getBitfieldProperty(&(l)->can_move_into_acid_bits, \
22 EP_CAN_MOVE_INTO_ACID, e))
23 #define setDontCollideWithProperty(l, e, v) \
24 (setBitfieldProperty(&(l)->dont_collide_with_bits, \
25 EP_DONT_COLLIDE_WITH, e, v))
26 #define getDontCollideWithProperty(l, e) \
27 (getBitfieldProperty(&(l)->dont_collide_with_bits, \
28 EP_DONT_COLLIDE_WITH, e))
30 void setBitfieldProperty(int *, int, int, boolean);
31 boolean getBitfieldProperty(int *, int, int);
33 void ResolveGroupElement(int);
34 void InitElementPropertiesStatic(void);
35 void InitElementPropertiesEngine(int);
36 void InitElementPropertiesGfxElement();
38 void ReloadCustomArtwork(int);
39 void RedrawGlobalBorder();
41 void KeyboardAutoRepeatOffUnlessAutoplay();
43 void InitGfxBuffers();
45 void InitImageTextures();
47 void DisplayExitMessage(char *, va_list);
50 void CloseAllAndExit(int);