1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
32 struct PictureFileInfo
34 char *picture_filename;
35 boolean picture_with_mask;
38 static void InitPlayerInfo(void);
39 static void InitLevelInfo(void);
40 static void InitNetworkServer(void);
41 static void InitSound(void);
42 static void InitSoundServer(void);
43 static void InitGfx(void);
44 static void InitGfxBackground(void);
45 static void LoadGfx(int, struct PictureFileInfo *);
46 static void InitGadgets(void);
47 static void InitElementProperties(void);
49 void OpenAll(int argc, char *argv[])
51 #if !defined(PLATFORM_UNIX)
55 if (options.serveronly)
57 #if defined(PLATFORM_UNIX)
58 NetworkServer(options.server_port, options.serveronly);
60 Error(ERR_WARN, "networking not supported in Windows version");
73 InitRND(NEW_RANDOMIZE);
75 signal(SIGINT, CloseAllAndExit);
76 signal(SIGTERM, CloseAllAndExit);
78 InitBufferedDisplay(&backbuffer, &window);
79 InitEventFilter(FilterMouseMotionEvents);
82 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
85 InitGadgets(); /* needs to know number of level series */
97 /* choose default local player */
98 local_player = &stored_player[0];
100 for (i=0; i<MAX_PLAYERS; i++)
102 stored_player[i].joystick_fd = -1; /* joystick device closed */
103 stored_player[i].connected = FALSE;
106 local_player->connected = TRUE;
108 LoadSetup(); /* global setup info */
113 LoadLevelInfo(); /* global level info */
114 LoadLevelSetup_LastSeries(); /* last played series info */
115 LoadLevelSetup_SeriesInfo(); /* last played level info */
118 void InitNetworkServer()
120 #if defined(PLATFORM_UNIX)
124 if (!options.network)
127 #if defined(PLATFORM_UNIX)
128 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
130 if (!ConnectToServer(options.server_host, options.server_port))
131 Error(ERR_EXIT, "cannot connect to network game server");
133 SendToServer_PlayerName(setup.player_name);
134 SendToServer_ProtocolVersion();
137 SendToServer_NrWanted(nr_wanted);
145 /* REMOVE THIS! (gone to system.c:InitAudio) */
146 if (!sysinfo.audio_available)
149 #if defined(TARGET_SDL)
152 sysinfo.audio_available = TRUE;
153 sysinfo.audio_loops_available = TRUE;
157 sysinfo.audio_available = FALSE;
159 #else /* !TARGET_SDL */
161 #if defined(PLATFORM_UNIX)
162 if (!(sysinfo.audio_available = CheckAudio(sound_device_name)))
166 sysinfo.audio_loops_available = TRUE;
169 #else /* !PLATFORM_UNIX */
170 sysinfo.audio_loops_available = TRUE;
172 #endif /* !PLATFORM_UNIX */
173 #endif /* !TARGET_SDL */
175 for(i=0; i<NUM_SOUNDS; i++)
177 Sound[i].name = sound_name[i];
179 if (!LoadSound(&Sound[i]))
181 sysinfo.audio_available = FALSE;
182 sysinfo.audio_loops_available = FALSE;
188 void InitSoundServer()
190 if (!sysinfo.audio_available)
193 #if !defined(TARGET_SDL)
194 #if defined(PLATFORM_UNIX)
196 if (pipe(sysinfo.audio_process_pipe) < 0)
198 Error(ERR_WARN, "cannot create pipe - no sounds");
199 sysinfo.audio_available = FALSE;
203 if ((sysinfo.audio_process_id = fork()) < 0)
205 Error(ERR_WARN, "cannot create sound server process - no sounds");
206 sysinfo.audio_available = FALSE;
210 if (!sysinfo.audio_process_id) /* we are child */
217 else /* we are parent */
218 close(sysinfo.audio_process_pipe[0]); /* no reading from pipe needed */
220 #else /* !PLATFORM_UNIX */
224 #endif /* !PLATFORM_UNIX */
225 #endif /* !TARGET_SDL */
230 #if defined(TARGET_SDL)
231 static boolean sdl_joystick_subsystem_initialized = FALSE;
236 if (global_joystick_status == JOYSTICK_OFF)
239 joystick_status = JOYSTICK_OFF;
241 #if defined(TARGET_SDL)
243 if (!sdl_joystick_subsystem_initialized)
245 sdl_joystick_subsystem_initialized = TRUE;
247 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
249 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
254 for (i=0; i<MAX_PLAYERS; i++)
256 char *device_name = setup.input[i].joy.device_name;
257 int joystick_nr = getJoystickNrFromDeviceName(device_name);
259 if (joystick_nr >= SDL_NumJoysticks())
262 /* misuse joystick file descriptor variable to store joystick number */
263 stored_player[i].joystick_fd = joystick_nr;
265 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
266 if (Check_SDL_JoystickOpened(joystick_nr))
267 Close_SDL_Joystick(joystick_nr);
269 if (!setup.input[i].use_joystick)
272 if (!Open_SDL_Joystick(joystick_nr))
274 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
278 joystick_status = JOYSTICK_AVAILABLE;
281 #else /* !TARGET_SDL */
283 #if defined(PLATFORM_UNIX)
284 for (i=0; i<MAX_PLAYERS; i++)
286 char *device_name = setup.input[i].joy.device_name;
288 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
289 if (stored_player[i].joystick_fd != -1)
291 close(stored_player[i].joystick_fd);
292 stored_player[i].joystick_fd = -1;
295 if (!setup.input[i].use_joystick)
298 if (access(device_name, R_OK) != 0)
300 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
304 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
306 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
310 joystick_status = JOYSTICK_AVAILABLE;
313 #else /* !PLATFORM_UNIX */
315 /* try to access two joysticks; if that fails, try to access just one */
316 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
317 install_joystick(JOY_TYPE_AUTODETECT) == 0)
318 joystick_status = JOYSTICK_AVAILABLE;
321 load_joystick_data(JOYSTICK_FILENAME);
324 for (i=0; i<MAX_PLAYERS; i++)
326 char *device_name = setup.input[i].joy.device_name;
327 int joystick_nr = getJoystickNrFromDeviceName(device_name);
329 if (joystick_nr >= num_joysticks)
332 /* misuse joystick file descriptor variable to store joystick number */
333 stored_player[i].joystick_fd = joystick_nr;
337 #endif /* !TARGET_SDL */
344 #if defined(TARGET_SDL)
345 SDL_Surface *sdl_image_tmp;
348 XGCValues clip_gc_values;
349 unsigned long clip_gc_valuemask;
352 #if !defined(PLATFORM_MSDOS)
353 static struct PictureFileInfo pic[NUM_PICTURES] =
355 { "RocksScreen", TRUE },
356 { "RocksDoor", TRUE },
357 { "RocksHeroes", TRUE },
358 { "RocksToons", TRUE },
361 { "RocksMore", TRUE },
362 { "RocksFont", FALSE },
363 { "RocksFont2", FALSE },
364 { "RocksFont3", FALSE }
367 static struct PictureFileInfo pic[NUM_PICTURES] =
387 tile_needs_clipping[] =
389 { GFX_SPIELER1_UP, 4 },
390 { GFX_SPIELER1_DOWN, 4 },
391 { GFX_SPIELER1_LEFT, 4 },
392 { GFX_SPIELER1_RIGHT, 4 },
393 { GFX_SPIELER1_PUSH_LEFT, 4 },
394 { GFX_SPIELER1_PUSH_RIGHT, 4 },
395 { GFX_SPIELER2_UP, 4 },
396 { GFX_SPIELER2_DOWN, 4 },
397 { GFX_SPIELER2_LEFT, 4 },
398 { GFX_SPIELER2_RIGHT, 4 },
399 { GFX_SPIELER2_PUSH_LEFT, 4 },
400 { GFX_SPIELER2_PUSH_RIGHT, 4 },
401 { GFX_SPIELER3_UP, 4 },
402 { GFX_SPIELER3_DOWN, 4 },
403 { GFX_SPIELER3_LEFT, 4 },
404 { GFX_SPIELER3_RIGHT, 4 },
405 { GFX_SPIELER3_PUSH_LEFT, 4 },
406 { GFX_SPIELER3_PUSH_RIGHT, 4 },
407 { GFX_SPIELER4_UP, 4 },
408 { GFX_SPIELER4_DOWN, 4 },
409 { GFX_SPIELER4_LEFT, 4 },
410 { GFX_SPIELER4_RIGHT, 4 },
411 { GFX_SPIELER4_PUSH_LEFT, 4 },
412 { GFX_SPIELER4_PUSH_RIGHT, 4 },
413 { GFX_SP_MURPHY, 1 },
414 { GFX_MURPHY_GO_LEFT, 3 },
415 { GFX_MURPHY_GO_RIGHT, 3 },
416 { GFX_MURPHY_SNAP_UP, 1 },
417 { GFX_MURPHY_SNAP_DOWN, 1 },
418 { GFX_MURPHY_SNAP_RIGHT, 1 },
419 { GFX_MURPHY_SNAP_LEFT, 1 },
420 { GFX_MURPHY_PUSH_RIGHT, 1 },
421 { GFX_MURPHY_PUSH_LEFT, 1 },
422 { GFX_GEBLUBBER, 4 },
425 { GFX_EXPLOSION, 8 },
426 { GFX_SOKOBAN_OBJEKT, 1 },
427 { GFX_FUNKELN_BLAU, 3 },
428 { GFX_FUNKELN_WEISS, 3 },
429 { GFX2_SHIELD_PASSIVE, 3 },
430 { GFX2_SHIELD_ACTIVE, 3 },
434 /* create additional image buffers for double-buffering */
436 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
437 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
439 LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
440 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
441 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
442 #if defined(PLATFORM_MSDOS)
443 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
446 DrawInitText("Loading graphics:",120,FC_GREEN);
448 for(i=0; i<NUM_PICTURES; i++)
449 if (i != PIX_SMALLFONT)
452 /* create additional image buffers for masking of graphics */
454 #if defined(TARGET_SDL)
456 /* initialize surface array to 'NULL' */
457 for(i=0; i<NUM_TILES; i++)
458 tile_masked[i] = NULL;
460 /* create only those masked surfaces we really need */
461 for(i=0; tile_needs_clipping[i].start>=0; i++)
463 for(j=0; j<tile_needs_clipping[i].count; j++)
465 int tile = tile_needs_clipping[i].start + j;
471 getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
472 src_bitmap = pix_masked[bitmap_nr];
474 /* create surface for masked tile graphic */
475 if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
476 WIN_SDL_DEPTH, 0, 0, 0, 0))
478 Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
480 /* create native transparent surface for current image */
481 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
482 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
483 if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
484 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
486 SDL_FreeSurface(sdl_image_tmp);
488 BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
492 #else /* !TARGET_SDL */
494 /* create graphic context structures needed for clipping */
495 clip_gc_values.graphics_exposures = False;
496 clip_gc_valuemask = GCGraphicsExposures;
498 XCreateGC(display, clipmask[PIX_BACK], clip_gc_valuemask, &clip_gc_values);
500 clip_gc_values.graphics_exposures = False;
501 clip_gc_valuemask = GCGraphicsExposures;
503 XCreateGC(display, window, clip_gc_valuemask, &clip_gc_values);
505 for(i=0; i<NUM_BITMAPS; i++)
509 clip_gc_values.graphics_exposures = False;
510 clip_gc_values.clip_mask = clipmask[i];
511 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
512 clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
516 /* initialize pixmap array to Pixmap 'None' */
517 for(i=0; i<NUM_TILES; i++)
518 tile_clipmask[i] = None;
520 /* create only those clipping Pixmaps we really need */
521 for(i=0; tile_needs_clipping[i].start>=0; i++)
523 for(j=0; j<tile_needs_clipping[i].count; j++)
525 int tile = tile_needs_clipping[i].start + j;
531 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
532 src_pixmap = clipmask[pixmap_nr];
534 tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
536 XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
537 src_x,src_y, TILEX,TILEY, 0,0);
541 #endif /* !TARGET_SDL */
544 void InitGfxBackground()
548 drawto = backbuffer = pix[PIX_DB_BACK];
549 fieldbuffer = pix[PIX_DB_FIELD];
550 SetDrawtoField(DRAW_BACKBUFFER);
552 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
553 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
554 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
556 for(x=0; x<MAX_BUF_XSIZE; x++)
557 for(y=0; y<MAX_BUF_YSIZE; y++)
560 redraw_mask = REDRAW_ALL;
563 void LoadGfx(int pos, struct PictureFileInfo *pic)
565 char basefilename[256];
568 #if defined(TARGET_SDL)
569 SDL_Surface *sdl_image_tmp;
573 char *picture_ext = ".pcx";
576 if (pic->picture_filename)
578 sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
579 DrawInitText(basefilename, 150, FC_YELLOW);
580 sprintf(filename, "%s/%s/%s",
581 options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
583 #if defined(PLATFORM_MSDOS)
587 #if defined(TARGET_SDL)
588 /* load image to temporary surface */
589 if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
590 Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
592 /* create native non-transparent surface for current image */
593 if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
594 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
596 /* create native transparent surface for current image */
597 SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
598 SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
599 if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
600 Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
602 /* free temporary surface */
603 SDL_FreeSurface(sdl_image_tmp);
605 #else /* !TARGET_SDL */
607 pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
608 &pix[pos], &clipmask[pos]);
614 Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
616 Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
617 case PCX_FileInvalid:
618 Error(ERR_EXIT, "invalid PCX file '%s'", filename);
620 Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
621 case PCX_ColorFailed:
622 Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
628 Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
630 /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
631 use pix_masked[], although they are the same when not using SDL */
632 pix_masked[pos] = pix[pos];
634 #endif /* !TARGET_SDL */
637 #if defined(TARGET_X11)
638 /* check if clip mask was correctly created */
639 if (pic->picture_with_mask && !clipmask[pos])
640 Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
646 CreateLevelEditorGadgets();
650 CreateScreenGadgets();
653 void InitElementProperties()
657 static int ep_amoebalive[] =
664 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
666 static int ep_amoeboid[] =
674 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
676 static int ep_schluessel[] =
687 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
689 static int ep_pforte[] =
708 EL_SWITCHGATE_CLOSED,
723 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
725 static int ep_solid[] =
749 EL_MAGIC_WALL_BD_OFF,
750 EL_MAGIC_WALL_BD_EMPTY,
751 EL_MAGIC_WALL_BD_FULL,
752 EL_MAGIC_WALL_BD_DEAD,
779 EL_BELT1_SWITCH_LEFT,
780 EL_BELT1_SWITCH_MIDDLE,
781 EL_BELT1_SWITCH_RIGHT,
782 EL_BELT2_SWITCH_LEFT,
783 EL_BELT2_SWITCH_MIDDLE,
784 EL_BELT2_SWITCH_RIGHT,
785 EL_BELT3_SWITCH_LEFT,
786 EL_BELT3_SWITCH_MIDDLE,
787 EL_BELT3_SWITCH_RIGHT,
788 EL_BELT4_SWITCH_LEFT,
789 EL_BELT4_SWITCH_MIDDLE,
790 EL_BELT4_SWITCH_RIGHT,
791 EL_SWITCHGATE_SWITCH_1,
792 EL_SWITCHGATE_SWITCH_2,
795 EL_TIMEGATE_SWITCH_OFF,
796 EL_TIMEGATE_SWITCH_ON,
798 EL_SIGN_RADIOACTIVITY,
837 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
839 static int ep_massive[] =
865 EL_SWITCHGATE_CLOSED,
880 EL_BELT1_SWITCH_LEFT,
881 EL_BELT1_SWITCH_MIDDLE,
882 EL_BELT1_SWITCH_RIGHT,
883 EL_BELT2_SWITCH_LEFT,
884 EL_BELT2_SWITCH_MIDDLE,
885 EL_BELT2_SWITCH_RIGHT,
886 EL_BELT3_SWITCH_LEFT,
887 EL_BELT3_SWITCH_MIDDLE,
888 EL_BELT3_SWITCH_RIGHT,
889 EL_BELT4_SWITCH_LEFT,
890 EL_BELT4_SWITCH_MIDDLE,
891 EL_BELT4_SWITCH_RIGHT,
895 EL_SIGN_RADIOACTIVITY,
924 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
926 static int ep_slippery[] =
961 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
963 static int ep_enemy[] =
976 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
978 static int ep_mauer[] =
1028 EL_EMC_STEEL_WALL_1,
1029 EL_EMC_STEEL_WALL_2,
1030 EL_EMC_STEEL_WALL_3,
1031 EL_EMC_STEEL_WALL_4,
1041 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
1043 static int ep_can_fall[] =
1058 EL_MAGIC_WALL_BD_FULL,
1069 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
1071 static int ep_can_smash[] =
1102 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
1104 static int ep_can_change[] =
1115 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
1117 static int ep_can_move[] =
1137 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1139 static int ep_could_move[] =
1162 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1164 static int ep_dont_touch[] =
1171 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1173 static int ep_dont_go_to[] =
1191 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1193 static int ep_mampf2[] =
1218 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1220 static int ep_bd_element[] =
1229 EL_MAGIC_WALL_BD_OFF,
1247 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1249 static int ep_sb_element[] =
1254 EL_SOKOBAN_FELD_LEER,
1255 EL_SOKOBAN_FELD_VOLL,
1259 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1261 static int ep_gem[] =
1271 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1273 static int ep_inactive[] =
1310 EL_DYNAMITE_INACTIVE,
1322 EL_SOKOBAN_FELD_LEER,
1323 EL_SOKOBAN_FELD_VOLL,
1333 EL_MAGIC_WALL_BD_OFF,
1334 EL_MAGIC_WALL_BD_DEAD,
1370 EL_BELT1_SWITCH_LEFT,
1371 EL_BELT1_SWITCH_MIDDLE,
1372 EL_BELT1_SWITCH_RIGHT,
1373 EL_BELT2_SWITCH_LEFT,
1374 EL_BELT2_SWITCH_MIDDLE,
1375 EL_BELT2_SWITCH_RIGHT,
1376 EL_BELT3_SWITCH_LEFT,
1377 EL_BELT3_SWITCH_MIDDLE,
1378 EL_BELT3_SWITCH_RIGHT,
1379 EL_BELT4_SWITCH_LEFT,
1380 EL_BELT4_SWITCH_MIDDLE,
1381 EL_BELT4_SWITCH_RIGHT,
1382 EL_SIGN_EXCLAMATION,
1383 EL_SIGN_RADIOACTIVITY,
1395 EL_EMC_STEEL_WALL_1,
1396 EL_EMC_STEEL_WALL_2,
1397 EL_EMC_STEEL_WALL_3,
1398 EL_EMC_STEEL_WALL_4,
1408 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1410 static int ep_explosive[] =
1414 EL_DYNAMITE_INACTIVE,
1415 EL_DYNABOMB_ACTIVE_1,
1416 EL_DYNABOMB_ACTIVE_2,
1417 EL_DYNABOMB_ACTIVE_3,
1418 EL_DYNABOMB_ACTIVE_4,
1435 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1437 static int ep_mampf3[] =
1448 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1450 static int ep_pushable[] =
1457 EL_SOKOBAN_FELD_VOLL,
1467 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1469 static int ep_player[] =
1477 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1479 static int ep_has_content[] =
1487 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1489 static int ep_eatable[] =
1497 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1499 static int ep_sp_element[] =
1541 /* additional elements that appeared in newer Supaplex levels */
1543 /* more than one murphy in a level results in an inactive clone */
1546 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1548 static int ep_quick_gate[] =
1572 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1574 static int ep_over_player[] =
1599 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1601 static int ep_active_bomb[] =
1604 EL_DYNABOMB_ACTIVE_1,
1605 EL_DYNABOMB_ACTIVE_2,
1606 EL_DYNABOMB_ACTIVE_3,
1607 EL_DYNABOMB_ACTIVE_4
1609 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1611 static int ep_belt[] =
1626 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1628 static int ep_belt_switch[] =
1630 EL_BELT1_SWITCH_LEFT,
1631 EL_BELT1_SWITCH_MIDDLE,
1632 EL_BELT1_SWITCH_RIGHT,
1633 EL_BELT2_SWITCH_LEFT,
1634 EL_BELT2_SWITCH_MIDDLE,
1635 EL_BELT2_SWITCH_RIGHT,
1636 EL_BELT3_SWITCH_LEFT,
1637 EL_BELT3_SWITCH_MIDDLE,
1638 EL_BELT3_SWITCH_RIGHT,
1639 EL_BELT4_SWITCH_LEFT,
1640 EL_BELT4_SWITCH_MIDDLE,
1641 EL_BELT4_SWITCH_RIGHT,
1643 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1645 static int ep_tube[] =
1659 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1661 static long ep1_bit[] =
1695 static long ep2_bit[] =
1701 static int *ep1_array[] =
1735 static int *ep2_array[] =
1741 static int *ep1_num[] =
1768 &ep_has_content_num,
1772 &ep_over_player_num,
1775 static int *ep2_num[] =
1778 &ep_belt_switch_num,
1781 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1782 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1784 for(i=0; i<MAX_ELEMENTS; i++)
1786 Elementeigenschaften1[i] = 0;
1787 Elementeigenschaften2[i] = 0;
1790 for(i=0; i<num_properties1; i++)
1791 for(j=0; j<*(ep1_num[i]); j++)
1792 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1793 for(i=0; i<num_properties2; i++)
1794 for(j=0; j<*(ep2_num[i]); j++)
1795 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1797 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1798 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1801 void CloseAllAndExit(int exit_value)
1805 #if defined(TARGET_SDL)
1807 FreeSounds(NUM_SOUNDS);
1809 if (sysinfo.audio_process_id)
1812 kill(sysinfo.audio_process_id, SIGTERM);
1813 FreeSounds(NUM_SOUNDS);
1817 for(i=0; i<NUM_BITMAPS; i++)
1822 #if defined(TARGET_SDL)
1823 FreeBitmap(pix_masked[i]);
1826 FreeBitmap(clipmask[i]);
1828 XFreeGC(display, clip_gc[i]);
1832 #if defined(TARGET_SDL)
1833 KeyboardAutoRepeatOn();
1836 XFreeGC(display, gc);
1840 KeyboardAutoRepeatOn();
1841 XCloseDisplay(display);
1845 #if !defined(PLATFORM_UNIX)