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HEAD
added boundary checks for sound/music ID for some sound and music functions
[rocksndiamonds.git]
/
src
/
game_sp
/
OrangeDisk.h
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// ----------------------------------------------------------------------------
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// OrangeDisk.h
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// ----------------------------------------------------------------------------
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#ifndef ORANGEDISK_H
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#define ORANGEDISK_H
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#include "global.h"
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extern void subAnimateOrangeDisks(int);
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#endif /* ORANGEDISK_H */