added setting network connection flag for network games
[rocksndiamonds.git] / src / game_sp / Murphy.h
1 // ----------------------------------------------------------------------------
2 // Murphy.h
3 // ----------------------------------------------------------------------------
4
5 #ifndef MURPHY_H
6 #define MURPHY_H
7
8 #include "global.h"
9
10 void SaveEngineSnapshotValues_SP_Murphy(ListNode **);
11
12 extern void subAdjustZonksInfotronsAboveMurphy(int);
13 extern void subAnimateMurphy(int *);
14 extern void subCopyFieldToScreen(int, int);
15 extern void subCopyImageToScreen(int, int);
16 extern void subCopyAnimToScreen(int, int, int);
17 extern void subExplodeSnikSnaksBelow(int);
18 extern void subSpPortTest(int);
19
20 #endif /* MURPHY_H */