1 // ----------------------------------------------------------------------------
2 // InitGameConditions.h
3 // ----------------------------------------------------------------------------
5 #ifndef INITGAMECONDITIONS_H
6 #define INITGAMECONDITIONS_H
11 extern int subConvertToEasySymbols();
13 extern void InitMurphyPos();
14 extern void InitMurphyPosB(int);
15 extern void ResetInfotronsNeeded(int);
16 extern void subFetchAndInitLevel();
17 extern void subFetchAndInitLevelA();
18 extern void subFetchAndInitLevelB();
19 extern void subInitGameConditions();
21 #endif /* INITGAMECONDITIONS_H */