1 // ----------------------------------------------------------------------------
3 // ----------------------------------------------------------------------------
11 extern int AnimationPosTable[SP_MAX_PLAYFIELD_SIZE];
12 extern byte AnimationSubTable[SP_MAX_PLAYFIELD_SIZE];
14 extern byte *AnimationSubTable;
15 extern int *AnimationPosTable;
18 extern void subDoGameStuff();
20 #endif /* DOGAMESTUFF_H */