1 /***********************************************************
2 * Mirror Magic -- McDuffin's Revenge *
3 *----------------------------------------------------------*
4 * (c) 1994-2001 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
19 /* for SetDrawtoField */
21 #define DRAW_BUFFERED 1
22 #define DRAW_BACKBUFFER 2
24 /* for DrawElementShifted */
26 #define CUT_ABOVE (1 << 0)
27 #define CUT_BELOW (1 << 1)
28 #define CUT_LEFT (1 << 2)
29 #define CUT_RIGHT (1 << 3)
31 /* for masking functions */
36 #define DOOR_OPEN_1 (1 << 0)
37 #define DOOR_OPEN_2 (1 << 1)
38 #define DOOR_CLOSE_1 (1 << 2)
39 #define DOOR_CLOSE_2 (1 << 3)
40 #define DOOR_OPEN_ALL (DOOR_OPEN_1 | DOOR_OPEN_2)
41 #define DOOR_CLOSE_ALL (DOOR_CLOSE_1 | DOOR_CLOSE_2)
42 #define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1)
43 #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2)
44 #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2)
45 #define DOOR_COPY_BACK (1 << 4)
46 #define DOOR_NO_DELAY (1 << 5)
47 #define DOOR_GET_STATE (1 << 6)
50 #define REQ_ASK (1 << 0)
51 #define REQ_OPEN (1 << 1)
52 #define REQ_CLOSE (1 << 2)
53 #define REQ_CONFIRM (1 << 3)
54 #define REQ_STAY_CLOSED (1 << 4)
55 #define REQ_STAY_OPEN (1 << 5)
57 #define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM)
65 void SetDrawtoField_MM(int);
70 void MarkTileDirty(int, int);
72 void DrawAllPlayers_MM(void);
73 void DrawPlayerField_MM(int, int);
74 void DrawPlayer_MM(struct PlayerInfo *);
75 void DrawGraphicAnimationExt_MM(int, int, int, int, int, int, int);
76 void DrawGraphicAnimation_MM(int, int, int, int, int, int);
77 void DrawGraphicAnimationThruMask_MM(int, int, int, int, int, int);
79 void DrawGraphic_MM(int, int, int);
80 void DrawGraphicExt_MM(DrawBuffer *, int, int, int);
81 void DrawGraphicThruMask_MM(int, int, int);
82 void DrawGraphicThruMaskExt_MM(DrawBuffer *, int, int, int);
83 void DrawMiniGraphic_MM(int, int, int);
84 void getMiniGraphicSource(int, Bitmap **, int *, int *);
85 void DrawMiniGraphicExt_MM(DrawBuffer *, int, int, int);
86 void DrawGraphicShifted_MM(int, int, int, int, int, int, int);
87 void DrawGraphicShiftedThruMask_MM(int, int, int, int, int, int);
88 void DrawScreenElementExt_MM(int, int, int, int, int, int, int);
89 void DrawLevelElementExt_MM(int, int, int, int, int, int, int);
90 void DrawScreenElementShifted_MM(int, int, int, int, int, int);
91 void DrawLevelElementShifted_MM(int, int, int, int, int, int);
92 void DrawScreenElementThruMask_MM(int, int, int);
93 void DrawLevelElementThruMask_MM(int, int, int);
94 void DrawLevelFieldThruMask_MM(int, int);
95 void ErdreichAnbroeckeln(int, int);
96 void DrawScreenElement_MM(int, int, int);
97 void DrawLevelElement_MM(int, int, int);
98 void DrawScreenField_MM(int, int);
99 void DrawLevelField_MM(int, int);
100 void DrawMiniElement_MM(int, int, int);
101 void DrawMiniElementOrWall_MM(int, int, int, int);
103 void DrawField_MM(int, int);
104 void DrawLevel_MM(void);
105 void DrawElement_MM(int, int, int);
106 void DrawWallsExt_MM(int, int, int, int);
107 void DrawWalls_MM(int, int, int);
108 void DrawWallsAnimation_MM(int, int, int, int, int);
109 void DrawMiniLevel_MM(int, int, int, int);
110 void DrawMicroLevel_MM(int, int, boolean);
112 boolean Request(char *, unsigned int);
113 unsigned int OpenDoor(unsigned int);
114 unsigned int CloseDoor(unsigned int);
115 unsigned int GetDoorState(void);
116 unsigned int MoveDoor(unsigned int);
117 void DrawSpecialEditorDoor_MM();
118 void UndrawSpecialEditorDoor();
119 Pixel ReadPixel(DrawBuffer *, int, int);
120 void SetRGB(unsigned int, unsigned short, unsigned short, unsigned short);
122 void CreateToolButtons();
124 int get_base_element(int);
125 int get_element_phase(int);
126 int get_num_elements(int);
127 int get_rotated_element(int, int);